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JBAddonJailCard.JBJailCardFire

Extends
BioFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- XWeapons.ProjectileFire
      |   
      +-- XWeapons.BioFire
         |   
         +-- JBAddonJailCard.JBJailCardFire

Variables Summary
PawnmyPawn
JBGameRulesJailCardmyRules
Inherited Variables from XWeapons.ProjectileFire
ProjPerFire, ProjSpawnOffset

Functions Summary
function setVars (JBGameRulesJailCard JBGR, Pawn P))
functionprojectile SpawnProjectile (Vector Start, Rotator Dir))
Inherited Functions from XWeapons.BioFire
DrawMuzzleFlash, MaxRange
Inherited Functions from XWeapons.ProjectileFire
DoFireEffect, GetFireStart, SpawnProjectile


Variables Detail

myPawn Source code

var Pawn myPawn;

myRules Source code

var JBGameRulesJailCard myRules;


Functions Detail

setVars Source code

function setVars ( JBGameRulesJailCard JBGR, Pawn P) )

SpawnProjectile Source code

function projectile SpawnProjectile ( Vector Start, Rotator Dir) )


Defaultproperties

defaultproperties
{
    AmmoPerFire=0;
}

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Creation time: Do 14.8.2014 09:58:11.410 - Created with UnCodeX