- Extends
- JBAddon
- Modifiers
- CacheExempt
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- Jailbreak.JBAddon
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+-- JBAddonPersistence.JBAddonPersistence
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
var localized string HealthTransferDesc;
var localized string HealthTransferText;
var localized string UprisingDesc;
var localized string UprisingText;
JBAddonPersistence
static event string GetDescriptionText ( string PropName) )
function PostBeginPlay ( ) )
defaultproperties
{
ConfigMenuClassName="JBAddonPersistence.JBGUIPanelConfigPersistence"
bUprising = false;
UprisingText="The Uprising"
UprisingDesc="Giving capturing players' weapons to the captured."
nHealth = 0;
HealthTransferText="Health Transfer"
HealthTransferDesc="Give a percentage of health from the capturing players to the captured players."
Build="%%%%-%%-%% %%:%%"
FriendlyName="Persistence"
Description="The winning team will be able to keep their weapons and other attributes upon the start of a new round."
}
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Creation time: Do 14.8.2014 09:58:09.921 - Created with
UnCodeX