| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- Jailbreak.JBAddon
|
+-- JBAddonRadar.JBAddonRadar
| Variables Summary | |
|---|---|
| Bool | bDrawRadar |
| Float | FadeTime |
| JBPanorama | JBP |
| Float | MapScale |
| Float | Scale |
| Byte | UseAlpha |
| Float | XPos |
| Float | YPos |
| JBAddonRadar | |
| string | Build |
| Inherited Variables from Jailbreak.JBAddon |
|---|
| bIsOverlay, JBGameReplicationInfo, PlayerControllerLocal |
| Inherited Variables from Engine.Mutator |
|---|
| bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
| Functions Summary | ||
|---|---|---|
![]() | DrawMap (Canvas Canvas)) | |
![]() | DrawMe (Canvas Canvas)) | |
![]() | DrawSwitch (Canvas Canvas)) | |
![]() | Vector | GetMapPosition (Canvas Canvas, Vector V)) |
![]() | RenderOverlays (Canvas Canvas)) | |
![]() | Tick (Float TimeDelta)) | |
| Inherited Functions from Jailbreak.JBAddon |
|---|
| Destroyed, GetServerDetails, InitAddon, MutatorIsAllowed, NotifyLevelChange, PlayInfoGroup, PostNetBeginPlay, RenderOverlays |
| Variables Detail |
|---|
| Functions Detail |
|---|
DrawMap Source code
DrawMe Source code
DrawSwitch Source code
GetMapPosition Source code
RenderOverlays Source code
Tick Source code| Defaultproperties |
|---|
defaultproperties
{
RemoteRole=ROLE_SimulatedProxy
bAlwaysRelevant=True
FriendlyName="Radar"
Build="%%%%-%%-%% %%:%%"
Description="Adds a radar to the upper-right of your screen.||You can toggle its visibility with the key used to toggle the Onslaught radar (default is F12)."
bIsOverlay=True
bDrawRadar=True
XPos=0.675
YPos=0.05
MapScale=0.75
FadeTime=0.75
}
|
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