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JBToolbox.JBExecutionBasic

Extends
JBExecution

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- JBToolbox.JBExecution
         |   
         +-- JBToolbox.JBExecutionBasic

Variables Summary
JBExecutionBasic
class<DamageType>DeathType
Inherited Variables from JBToolbox.JBExecution
AttachedJails, DispatchedPlayer, DispatchExecution, TagAttachJail

Structures Summary
Inherited Structures from JBToolbox.JBExecution
_DispatchExecution

Functions Summary
function PostBeginPlay ()))
function Trigger (Actor A, Pawn P))
Inherited Functions from JBToolbox.JBExecution
DestroyAllDamagers, ExecuteAllJailedPlayers, ExecuteJailedPlayer, GetFirstJail, GetFirstTagPlayer, GetTargetJail, GiveDamagerTo, HasSkelete, InstantKillPawn, PlayerIsInAttachedJail, PostBeginPlay, Trigger


Variables Detail

JBExecutionBasic

DeathType Source code

var(JBExecutionBasic) class<DamageType> DeathType;


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( ) )

Trigger Source code

function Trigger ( Actor A, Pawn P) )


Defaultproperties

defaultproperties
{
  DeathType=class'Gibbed'
  Texture = Texture'JBToolbox.icons.JBExecutionBasic';
}

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Creation time: Do 14.8.2014 09:58:10.593 - Created with UnCodeX