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JBToolbox.JBExecutionBurning

Extends
JBExecution

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- JBToolbox.JBExecution
         |   
         +-- JBToolbox.JBExecutionBurning

Constants Summary
DESTROY_FLAME_DELAY=0.15

Variables Summary
nameAttachFlamePart[5]
HitFlameBigFlame[5]
floatRealBurningTime
JBExecutionBurning
floatBurningTime
Inherited Variables from JBToolbox.JBExecution
AttachedJails, DispatchedPlayer, DispatchExecution, TagAttachJail

Structures Summary
Inherited Structures from JBToolbox.JBExecution
_DispatchExecution

Functions Summary
function ExecuteJailedPlayer (Pawn Victim))
function PostBeginPlay ()))
function Trigger (Actor A, Pawn P))
Inherited Functions from JBToolbox.JBExecution
DestroyAllDamagers, ExecuteAllJailedPlayers, ExecuteJailedPlayer, GetFirstJail, GetFirstTagPlayer, GetTargetJail, GiveDamagerTo, HasSkelete, InstantKillPawn, PlayerIsInAttachedJail, PostBeginPlay, Trigger

States Summary
WaitAndKill Source code
state WaitAndKill


Constants Detail

DESTROY_FLAME_DELAY Source code

const DESTROY_FLAME_DELAY = 0.15;


Variables Detail

AttachFlamePart[5] Source code

var deprecated private name AttachFlamePart[5];

Flame[5] Source code

var deprecated HitFlameBig Flame[5];

RealBurningTime Source code

var deprecated private float RealBurningTime;

JBExecutionBurning

BurningTime Source code

var(JBExecutionBurning) float BurningTime;


Functions Detail

ExecuteJailedPlayer Source code

function ExecuteJailedPlayer ( Pawn Victim) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

Trigger Source code

function Trigger ( Actor A, Pawn P) )


Defaultproperties

defaultproperties
{
  BurningTime=3.000000
  Texture=Texture'JBToolbox.icons.JBExecutionBurning';
}

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Creation time: Do 14.8.2014 09:58:10.602 - Created with UnCodeX