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Onslaught.MutLightweightVehicles

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- Onslaught.MutLightweightVehicles

Variables Summary
stringDescText
stringDisplayText
floatVehicleMomentumMult
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool CheckReplacement (Actor Other, out byte bSuperRelevant))
function FillPlayInfo (PlayInfo PlayInfo))
eventstring GetDescriptionText (string PropName))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

DescText Source code

var localized string DescText;

DisplayText Source code

var localized string DisplayText;

VehicleMomentumMult Source code

var config float VehicleMomentumMult;


Functions Detail

CheckReplacement Source code

function bool CheckReplacement ( Actor Other, out byte bSuperRelevant) )

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo) )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName) )


Defaultproperties

defaultproperties
{
    IconMaterialName="MutatorArt.nosym"
    FriendlyName="Lightweight Vehicles"
    Description="Vehicles fly farther when you hit them."
    VehicleMomentumMult=3.f
    DisplayText="Momentum Multiplier"
    DescText="Vehicles get this many times as much momentum from damage"
}

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Creation time: Do 14.8.2014 09:58:14.999 - Created with UnCodeX