defaultproperties
{
Mesh=Mesh'ONSVehicles-A.AttackCraft'
RedSkin=Shader'VMVehicles-TX.AttackCraftGroup.AttackCraftChassisFinalRED'
BlueSkin=Shader'VMVehicles-TX.AttackCraftGroup.AttackCraftChassisFinalBLUE'
DriverWeapons(0)=(WeaponClass=class'Onslaught.ONSAttackCraftGun',WeaponBone=PlasmaGunAttachment);
DestroyedVehicleMesh=StaticMesh'ONSDeadVehicles-SM.AttackCraftDead'
DestructionEffectClass=class'Onslaught.ONSVehicleExplosionEffect'
DisintegrationEffectClass=class'Onslaught.ONSVehDeathAttackCraft'
DestructionLinearMomentum=(Min=50000,Max=150000)
DestructionAngularMomentum=(Min=100,Max=300)
Health=300
HealthMax=300
DriverDamageMult=0.0
CollisionHeight=+70.0
CollisionRadius=150.0
ImpactDamageMult=0.0010
RanOverDamageType=class'DamTypeAttackCraftRoadkill'
CrushedDamageType=class'DamTypeAttackCraftPancake'
IdleSound=sound'ONSVehicleSounds-S.AttackCraft.AttackCraftIdle'
StartUpSound=sound'ONSVehicleSounds-S.AttackCraft.AttackCraftStartUp'
ShutDownSound=sound'ONSVehicleSounds-S.AttackCraft.AttackCraftShutDown'
MaxPitchSpeed=2000
SoundVolume=160
SoundRadius=200
StartUpForce="AttackCraftStartUp"
ShutDownForce="AttackCraftShutDown"
TrailEffectPositions(0)=(X=-148,Y=-26,Z=51);
TrailEffectPositions(1)=(X=-148,Y=26,Z=51);
TrailEffectClass=class'Onslaught.ONSAttackCraftExhaust'
StreamerEffectOffset(0)=(X=-219,Y=-35,Z=57);
StreamerEffectOffset(1)=(X=-219,Y=35,Z=57);
StreamerEffectOffset(2)=(X=-52,Y=-24,Z=142);
StreamerEffectOffset(3)=(X=-52,Y=24,Z=142);
StreamerOpacityRamp=(Min=1200.000000,Max=1600.000000)
StreamerOpacityChangeRate=1.0
StreamerOpacityMax=0.7
StreamerEffectClass=class'Onslaught.ONSAttackCraftStreamer'
bShowDamageOverlay=True
TPCamDistance=500
TPCamLookAt=(X=0.0,Y=0.0,Z=0)
TPCamWorldOffset=(X=0,Y=0,Z=200)
bDrawDriverInTP=False
bDrawMeshInFP=False
bTurnInPlace=true
bCanStrafe=true
UprightStiffness=500
UprightDamping=300
MaxThrustForce=100.0
LongDamping=0.05
MaxStrafeForce=80.0
LatDamping=0.05
MaxRiseForce=50.0
UpDamping=0.05
TurnTorqueFactor=600.0
TurnTorqueMax=200.0
TurnDamping=50.0
MaxYawRate=1.5
PitchTorqueFactor=200.0
PitchTorqueMax=35.0
PitchDamping=20.0
RollTorqueTurnFactor=450.0
RollTorqueStrafeFactor=50.0
RollTorqueMax=50.0
RollDamping=30.0
MaxRandForce=3.0
RandForceInterval=0.75
StopThreshold=100
VehicleMass=4.0
EntryPosition=(X=-40,Y=0,Z=0)
EntryRadius=210.0
ExitPositions(0)=(X=0,Y=-165,Z=100)
ExitPositions(1)=(X=0,Y=165,Z=100)
HeadlightCoronaOffset(0)=(X=76,Y=14,Z=-24)
HeadlightCoronaOffset(1)=(X=76,Y=-14,Z=-24)
HeadlightCoronaMaterial=Material'EpicParticles.flashflare1'
HeadlightCoronaMaxSize=60
DamagedEffectOffset=(X=-120,Y=10,Z=65)
DamagedEffectScale=1.0
Begin Object Class=KarmaParamsRBFull Name=KParams0
KStartEnabled=True
KFriction=0.5
KLinearDamping=0.0
KAngularDamping=0.0
KImpactThreshold=300
bKNonSphericalInertia=True
bHighDetailOnly=False
bClientOnly=False
bKDoubleTickRate=True
bKStayUpright=True
bKAllowRotate=True
KInertiaTensor(0)=1.0
KInertiaTensor(1)=0.0
KInertiaTensor(2)=0.0
KInertiaTensor(3)=3.0
KInertiaTensor(4)=0.0
KInertiaTensor(5)=3.5
KCOMOffset=(X=-0.25,Y=0.0,Z=0.0)
KActorGravScale=0.0
bDestroyOnWorldPenetrate=True
bDoSafetime=True
Name="KParams0"
End Object
KParams=KarmaParams'KParams0'
VehiclePositionString="in a Raptor"
VehicleNameString="Raptor"
GroundSpeed=2000
bDriverHoldsFlag=false
FlagOffset=(Z=80.0)
FlagBone=PlasmaGunAttachment
FlagRotation=(Yaw=32768)
bCanCarryFlag=false
HornSounds(0)=sound'ONSVehicleSounds-S.Horn03'
HornSounds(1)=sound'ONSVehicleSounds-S.Horn07'
MaxDesireability=0.6
}
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