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Onslaught.ONSPRVRearGunCharge

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSPRVRearGunCharge

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
    	CoordinateSystem=PTCS_Relative
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=50,G=50,R=50))
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255))
        ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=128,R=128,A=255))
        ColorScale(3)=(RelativeTime=0.850000,Color=(B=255,G=128,R=128))
        ColorScale(4)=(RelativeTime=1.000000)
        MaxParticles=2
        StartLocationOffset=(Y=12.000000)
        StartLocationShape=PTLS_Sphere
        SpinsPerSecondRange=(X=(Max=1.000000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.200000)
        SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.500000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaStar
        LifetimeRange=(Min=3.000000,Max=3.000000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter4'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        CoordinateSystem=PTCS_Relative
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=150,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=8
        StartLocationOffset=(Y=12.000000)
        SpinsPerSecondRange=(X=(Max=0.500000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=8.000000
        Texture=AW-2004Particles.Energy.BurnFlare
        LifetimeRange=(Min=1.000000,Max=1.000000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter5'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter6
        UseDirectionAs=PTDU_Up
        UseColorScale=True
        RespawnDeadParticles=False
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        ColorMultiplierRange=(X=(Min=0.300000,Max=0.400000),Y=(Min=0.300000,Max=0.300000))
        CoordinateSystem=PTCS_Relative
        MaxParticles=100
        StartLocationShape=PTLS_Polar
        StartLocationPolarRange=(X=(Min=-8192.000000,Max=8192.000000),Y=(Min=8192.000000,Max=24576.000000),Z=(Min=80.000000,Max=80.000000))
        StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=5.000000,Max=5.000000))
        InitialParticlesPerSecond=100.000000
        Texture=AW-2004Particles.Energy.SparkHead
        LifetimeRange=(Min=0.800000,Max=0.800000)
        StartVelocityRadialRange=(Min=-100.000000,Max=-100.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter6'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter8
        UseColorScale=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=128,R=128))
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=128,R=128))
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        StartLocationOffset=(Y=12.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=15.000000,Max=20.000000))
        InitialParticlesPerSecond=2000.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaFlare
        LifetimeRange=(Min=0.050000,Max=0.050000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter8'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseColorScale=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=128,R=128))
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=128,R=128))
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(Y=12.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=2000.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaFlare
        LifetimeRange=(Min=0.200000,Max=0.200000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter9'


    Begin Object Class=BeamEmitter Name=BeamEmitter1
        BeamDistanceRange=(Min=60.000000,Max=60.000000)
        DetermineEndPointBy=PTEP_Distance
        LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000))
        HighFrequencyNoiseRange=(X=(Min=-2.000000,Max=2.000000),Y=(Min=-2.000000,Max=2.000000),Z=(Min=-2.000000,Max=2.000000))
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=4
        StartLocationOffset=(X=-5.000000,Y=12.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=4.000000,Max=4.000000)
        UseRotationFrom=PTRS_Normal
        StartSizeRange=(X=(Min=5.000000,Max=5.000000))
        Texture=EpicParticles.Beams.HotBolt04aw
        LifetimeRange=(Min=0.100000,Max=0.100000)
        InitialDelayRange=(Min=1.250000,Max=1.250000)
        StartVelocityRange=(X=(Min=-1.000000,Max=-1.000000),Z=(Min=0.050000,Max=0.050000))
    End Object
    Emitters(5)=BeamEmitter'BeamEmitter1'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
    	CoordinateSystem=PTCS_Relative
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=50,G=50,R=50))
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255))
        ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=128,R=128,A=255))
        ColorScale(3)=(RelativeTime=0.850000,Color=(B=255,G=128,R=128))
        ColorScale(4)=(RelativeTime=1.000000)
        MaxParticles=2
        StartLocationOffset=(Y=-12.000000)
        StartLocationShape=PTLS_Sphere
        SpinsPerSecondRange=(X=(Max=1.000000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.200000)
        SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.500000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaStar
        LifetimeRange=(Min=3.000000,Max=3.000000)
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter0'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        UseColorScale=True
        RespawnDeadParticles=False
        CoordinateSystem=PTCS_Relative
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=150,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=8
        StartLocationOffset=(Y=-12.000000)
        SpinsPerSecondRange=(X=(Max=0.500000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=8.000000
        Texture=AW-2004Particles.Energy.BurnFlare
        LifetimeRange=(Min=1.000000,Max=1.000000)
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter1'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseColorScale=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=128,R=128))
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=128,R=128))
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        StartLocationOffset=(Y=-12.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=15.000000,Max=20.000000))
        InitialParticlesPerSecond=2000.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaFlare
        LifetimeRange=(Min=0.100000,Max=0.100000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
    End Object
    Emitters(8)=SpriteEmitter'SpriteEmitter3'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseColorScale=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=128,R=128))
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=128,R=128))
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(Y=-12.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=2000.000000
        DrawStyle=PTDS_Brighten
        Texture=AW-2004Particles.Weapons.PlasmaFlare
        LifetimeRange=(Min=0.100000,Max=0.100000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter7'


    Begin Object Class=BeamEmitter Name=BeamEmitter0
        BeamDistanceRange=(Min=60.000000,Max=60.000000)
        DetermineEndPointBy=PTEP_Distance
        LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000))
        HighFrequencyNoiseRange=(X=(Min=-2.000000,Max=2.000000),Y=(Min=-2.000000,Max=2.000000),Z=(Min=-2.000000,Max=2.000000))
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=4
        StartLocationOffset=(X=-5.000000,Y=-12.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=4.000000,Max=4.000000)
        UseRotationFrom=PTRS_Normal
        StartSizeRange=(X=(Min=5.000000,Max=5.000000))
        Texture=EpicParticles.Beams.HotBolt04aw
        LifetimeRange=(Min=0.100000,Max=0.100000)
        InitialDelayRange=(Min=1.250000,Max=1.250000)
        StartVelocityRange=(X=(Min=-1.000000,Max=-1.000000),Z=(Min=0.050000,Max=0.050000))
    End Object
    Emitters(10)=BeamEmitter'BeamEmitter0'


    RemoteRole=ROLE_None
    bNoDelete=false
}

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Creation time: Do 14.8.2014 09:58:18.077 - Created with UnCodeX