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Onslaught.ONSRVWebProjectileEffect

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSRVWebProjectileEffect

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
	bNoDelete=false
	bBlockActors=False
	RemoteRole=ROLE_None
	Physics=PHYS_None
	bHardAttach=True


	Begin Object Class=BeamEmitter Name=BeamEmitter8
		BeamDistanceRange=(Min=32.000000,Max=64.000000)
		DetermineEndPointBy=PTEP_Distance
		LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000))
		HighFrequencyNoiseRange=(X=(Min=-0.700000,Max=0.700000),Y=(Min=-0.700000,Max=0.700000),Z=(Min=-0.700000,Max=0.700000))
		HighFrequencyPoints=5
		BranchProbability=(Min=1.000000,Max=1.000000)
		BranchHFPointsRange=(Min=1.000000,Max=3.000000)
		BranchSpawnAmountRange=(Min=1.000000,Max=1.000000)
		LinkupLifetime=True
		UseColorScale=True
		ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
		ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
		ColorScale(3)=(RelativeTime=1.000000)
		ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
		CoordinateSystem=PTCS_Relative
		MaxParticles=5
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=0.100000,Max=0.100000)
		StartSizeRange=(X=(Min=10.000000,Max=20.000000))
		Texture=AW-2004Particles.Energy.PowerBolt
		LifetimeRange=(Min=0.200000,Max=0.200000)
		StartVelocityRadialRange=(Min=1.000000,Max=1.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		Name="BeamEmitter8"
	End Object
	Emitters(0)=BeamEmitter'BeamEmitter8'


	Begin Object Class=SpriteEmitter Name=SpriteEmitter11
		SpinParticles=True
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
		CoordinateSystem=PTCS_Relative
		MaxParticles=1
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Min=20.000000,Max=25.000000))
		InitialParticlesPerSecond=500.000000
		Texture=AW-2004Particles.Energy.ElecPanels
		TextureUSubdivisions=2
		TextureVSubdivisions=2
		LifetimeRange=(Min=0.100000,Max=0.100000)
		Name="SpriteEmitter11"
	End Object
	Emitters(1)=SpriteEmitter'SpriteEmitter11'


	Begin Object Class=BeamEmitter Name=BeamEmitter12
		BeamTextureUScale=2.000000
		LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-10.000000,Max=10.000000))
		LowFrequencyPoints=4
		ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
		MaxParticles=3
		StartSizeRange=(X=(Min=5.000000,Max=10.000000))
		Texture=EpicParticles.Beams.HotBolt03aw
		LifetimeRange=(Min=0.010000,Max=0.010000)
		DetermineEndPointBy=PTEP_OffsetAsAbsolute
		BeamEndPoints(0)=(ActorTag="Second",Weight=1.000000)
		Disabled=True
		Name="BeamEmitter12"
	End Object
	Emitters(2)=BeamEmitter'BeamEmitter12'


	Begin Object Class=SpriteEmitter Name=SpriteEmitter12
		SpinParticles=True
		UniformSize=True
		AutomaticInitialSpawning=False
		ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
		Opacity=0.200000
		CoordinateSystem=PTCS_Relative
		MaxParticles=2
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Min=50.000000,Max=50.000000))
		InitialParticlesPerSecond=20.000000
		Texture=AW-2004Particles.Weapons.HardSpot
		LifetimeRange=(Min=0.100000,Max=0.100000)
		Name="SpriteEmitter12"
	End Object
	Emitters(3)=SpriteEmitter'SpriteEmitter12'
}







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Creation time: Do 14.8.2014 09:58:18.290 - Created with UnCodeX