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Onslaught.ONSTurretBeamEffectBlue

Extends
ONSTurretBeamEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSTurretBeamEffect
         |   
         +-- Onslaught.ONSTurretBeamEffectBlue

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
function SpawnEffects (vector HitLocation, vector HitNormal))
Inherited Functions from Onslaught.ONSTurretBeamEffect
SpawnEffects
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Functions Detail

SpawnEffects Source code

simulated function SpawnEffects ( vector HitLocation, vector HitNormal) )


Defaultproperties

defaultproperties
{
    Begin Object Class=BeamEmitter Name=BeamEmitter4
        BeamDistanceRange=(Min=512.000000,Max=512.000000)
        DetermineEndPointBy=PTEP_Distance
        RotatingSheets=3
        LowFrequencyPoints=2
        HighFrequencyPoints=2
        BranchProbability=(Max=1.000000)
        BranchSpawnAmountRange=(Max=2.000000)
        UseColorScale=True
        ColorScale(0)=(Color=(B=128,G=50,R=50))
        ColorScale(1)=(RelativeTime=0.800000,Color=(B=192,G=100,R=100,A=128))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        RespawnDeadParticles=False
        AlphaTest=False
        UseRotationFrom=PTRS_Actor
        UseSizeScale=True
        UseRegularSizeScale=False
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
        StartSizeRange=(X=(Min=75.000000,Max=75.000000),Y=(Min=30.000000,Max=30.000000))
        InitialParticlesPerSecond=5000.000000
        AutomaticInitialSpawning=False
        Texture=Texture'TurretParticles.Beams.TurretBeam5'
        LifetimeRange=(Min=0.150000,Max=0.150000)
        StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
    End Object
    Emitters(0)=BeamEmitter'BeamEmitter4'
    Begin Object Class=BeamEmitter Name=BeamEmitter5
        BeamDistanceRange=(Min=512.000000,Max=512.000000)
        DetermineEndPointBy=PTEP_Distance
        RotatingSheets=3
        LowFrequencyPoints=2
        HighFrequencyPoints=2
        BranchProbability=(Max=1.000000)
        BranchSpawnAmountRange=(Max=2.000000)
        UseColorScale=True
        ColorScale(0)=(Color=(B=255))
        ColorScale(1)=(RelativeTime=0.800000,Color=(B=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.800000
        MaxParticles=1
        RespawnDeadParticles=False
        AlphaTest=False
        UseRotationFrom=PTRS_Actor
        UseSizeScale=True
        UseRegularSizeScale=False
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=150.000000,Max=150.000000),Y=(Min=30.000000,Max=30.000000))
        InitialParticlesPerSecond=5000.000000
        AutomaticInitialSpawning=False
        Texture=Texture'EpicParticles.Flares.SoftFlare'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
    End Object
    Emitters(1)=BeamEmitter'BeamEmitter5'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseDirectionAs=PTDU_Normal
        ProjectionNormal=(X=1.000000,Z=0.000000)
        UseColorScale=True
        ColorScale(0)=(Color=(B=128,G=128,R=128))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
        MaxParticles=2
        RespawnDeadParticles=False
        UseRotationFrom=PTRS_Actor
        SpinParticles=True
        StartSpinRange=(X=(Max=1.000000))
        UseSizeScale=True
        UseRegularSizeScale=False
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=150.000000,Max=200.000000))
        UniformSize=True
        InitialParticlesPerSecond=2000.000000
        AutomaticInitialSpawning=False
        Texture=Texture'AW-2004Particles.Weapons.PlasmaMuzzleBlue'
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter0'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        Acceleration=(Z=20.000000)
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=140,G=83,R=55))
        ColorScale(2)=(RelativeTime=0.650000,Color=(B=132,G=23))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=6
        RespawnDeadParticles=False
        StartLocationOffset=(X=5.000000)
        StartLocationRange=(X=(Max=64.000000),Z=(Min=-8.000000,Max=8.000000))
        UseSizeScale=True
        UseRotationFrom=PTRS_Actor
        UseRegularSizeScale=False
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=20.000000,Max=50.000000))
        UniformSize=True
        InitialParticlesPerSecond=2000.000000
        AutomaticInitialSpawning=False
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(Z=(Max=15.000000))
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=0.200000
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter1'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        UseColorScale=True
        ColorScale(0)=(Color=(B=255,G=128))
        ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=128))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=128))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=4
        RespawnDeadParticles=False
        StartLocationOffset=(X=10.000000)
        StartLocationRange=(X=(Max=20.000000))
        UseSizeScale=True
        UseRotationFrom=PTRS_Actor
        UseRegularSizeScale=False
        SizeScale(0)=(RelativeSize=0.100000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=40.000000,Max=60.000000))
        UniformSize=True
        InitialParticlesPerSecond=2000.000000
        AutomaticInitialSpawning=False
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter2'
}

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Creation time: Do 14.8.2014 09:58:18.718 - Created with UnCodeX