defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
UseColorScale=True
FadeOut=True
MaxParticles=8
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ColorScale(0)=(Color=(B=255,G=0,R=0,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255))
Opacity=0.90000
FadeOutStartTime=0.320000
Name="SpriteEmitter10"
StartLocationRange=(Z=(Min=-14.000000,Max=-14.000000))
SizeScale(0)=(RelativeSize=1.780000)
SizeScale(1)=(RelativeTime=0.750000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.860000)
StartSizeRange=(X=(Min=13.400000,Max=13.400000),Y=(Min=30.000000,Max=30.000000),Z=(Min=13.400000,Max=13.400000))
Texture=Texture'ONSBPTextures.fX.Fire'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.600000,Max=2.000000)
StartVelocityRange=(Z=(Min=-11.553000,Max=-11.553000))
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=1.000000
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter10'
Begin Object Class=SpriteEmitter Name=SpriteEmitter11
UseColorScale=True
FadeOut=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ColorScale(0)=(Color=(B=162,G=30,R=36,A=255))
ColorScale(1)=(RelativeTime=0.471429,Color=(B=221,G=34,R=44,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.900000
FadeOutStartTime=0.300000
MaxParticles=3
Name="SpriteEmitter11"
SizeScale(0)=(RelativeSize=1.230000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=15.870000,Max=15.870000),Y=(Min=15.870000,Max=15.870000),Z=(Min=15.870000,Max=15.870000))
Texture=Texture'ONSBPTextures.fX.Flair1'
LifetimeRange=(Min=0.860000,Max=0.860000)
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter11'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
FadeOut=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ColorScale(0)=(Color=(B=254,G=10,R=16,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=215,G=57,R=62,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.90000
FadeOutStartTime=1.590000
MaxParticles=3
Name="SpriteEmitter2"
StartLocationRange=(Z=(Min=33.000000,Max=33.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
SizeScaleRepeats=2.000000
StartSizeRange=(X=(Min=10.000000,Max=15.000000),Y=(Min=10.000000,Max=15.000000),Z=(Min=10.000000,Max=15.000000))
Texture=Texture'XEffects.GoldGlow'
LifetimeRange=(Min=3.000000,Max=3.000000)
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=1.000000
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter2'
bNoDelete=False
GlobalOffsetRange=(Z=(Min=-10,Max=-10))
}
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