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OnslaughtBP.ONSArtilleryCannonMuzzleFlash

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- OnslaughtBP.ONSArtilleryCannonMuzzleFlash

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
function PostBeginPlay ()))
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=0.375000,Color=(B=223,G=223,R=223,A=255))
        ColorScale(2)=(RelativeTime=0.714286,Color=(B=201,G=201,R=201,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=58))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(6)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(7)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        Opacity=0.720000
        FadeOutStartTime=0.214200
        MaxParticles=6
        Name="SpriteEmitter0"
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(1)=(RelativeTime=0.170000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=0.310000,RelativeSize=4.000000)
        SizeScale(3)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=73.000000,Max=73.000000),Y=(Min=73.000000,Max=73.000000),Z=(Min=73.000000,Max=73.000000))
        InitialParticlesPerSecond=90.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.fX.ExploTrans'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.376000,Max=0.476000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=2267.261963,Max=2267.261963))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=100,G=176,R=217,A=255))
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=47,G=168,R=208,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=74,G=232,R=236,A=255))
        Opacity=0.80000
        FadeOutStartTime=0.107470
        MaxParticles=1
        Name="Flash"
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=5.000000)
        SizeScale(1)=(RelativeTime=0.170000,RelativeSize=20.000000)
        SizeScale(2)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=50.000,Max=50.000),Y=(Min=50.000,Max=50.000),Z=(Min=50.0,Max=50.000))
        InitialParticlesPerSecond=200.000000
        Texture=Texture'ONSBPTextures.fX.Flair1'
        LifetimeRange=(Min=0.772000,Max=0.772000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=700.000000,Max=700.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter4'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=0.521429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=8
        Name="FrontSmoke"
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=0.300000)
        SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.680000)
        StartSizeRange=(X=(Min=26.806000,Max=73.730003),Y=(Min=26.806000,Max=73.730003),Z=(Min=26.806000,Max=73.730003))
        InitialParticlesPerSecond=70.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.Smoke'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=0.066000,Max=0.098000)
        StartVelocityRange=(X=(Min=490.000000,Max=490.000000))
        WarmupTicksPerSecond=0.700000
        RelativeWarmupTime=0.700000
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter7'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter19
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Y=-600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=0.521429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=5
        Name="LSmoke1Lead"
        StartLocationRange=(Y=(Min=-107.500000,Max=-107.500000))
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=0.500000,Max=0.500000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=0.700000)
        SizeScale(1)=(RelativeTime=0.070000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=10.000000)
        StartSizeRange=(X=(Min=25.805000,Max=25.805000),Y=(Min=25.805000,Max=25.805000),Z=(Min=25.805000,Max=25.805000))
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.Smoke'
        LifetimeRange=(Min=0.620000,Max=0.620000)
        InitialDelayRange=(Min=0.218000,Max=0.218000)
        StartVelocityRange=(Y=(Min=-854.320007,Max=-854.320007),Z=(Min=-60.000000,Max=60.000000))
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter19'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter8
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(Y=-300.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=0.764286,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=10
        Name="LFire1"
        AddLocationFromOtherEmitter=3
        SpinsPerSecondRange=(X=(Min=-0.020000,Max=0.020000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.070000,RelativeSize=3.520000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=5.440000)
        StartSizeRange=(X=(Min=7.000000,Max=70.000000),Y=(Min=7.000000,Max=70.000000),Z=(Min=7.000000,Max=70.000000))
        InitialParticlesPerSecond=24.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.fX.ExploTrans'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.457000,Max=0.557000)
        InitialDelayRange=(Min=0.160000,Max=0.160000)
        StartVelocityRange=(X=(Min=-272.000000,Max=272.000000),Z=(Min=-272.000000,Max=272.000000))
        WarmupTicksPerSecond=0.700000
        RelativeWarmupTime=0.700000
		DetailMode=DM_High
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter8'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter10
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Y=-600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=174))
        ColorScale(2)=(RelativeTime=0.521429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=9
        Name="LSmoke2"
        AddLocationFromOtherEmitter=3
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=0.003000)
        SizeScale(1)=(RelativeSize=1.290000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=6.000000)
        StartSizeRange=(X=(Min=50.049999,Max=73.730003),Y=(Min=50.049999,Max=73.730003),Z=(Min=50.049999,Max=73.730003))
        InitialParticlesPerSecond=20.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.Smoke'
        LifetimeRange=(Min=0.510000,Max=0.510000)
        InitialDelayRange=(Min=0.102000,Max=0.102000)
        WarmupTicksPerSecond=0.700000
        RelativeWarmupTime=0.700000
		DetailMode=DM_High
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter10'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter16
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=89,G=124,R=227,A=255))
        ColorScale(1)=(RelativeTime=0.346429,Color=(B=43,G=187,R=213,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=40,G=145,R=215,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=74,G=232,R=236,A=255))
        Name="MainBeam"
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=50.000000)
        SizeScale(1)=(RelativeTime=0.170000,RelativeSize=20.000000)
        SizeScale(2)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
        InitialParticlesPerSecond=150.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.fX.Flair1Alpha'
        LifetimeRange=(Min=0.217000,Max=0.217000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=2820.000000,Max=2820.000000))
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter16'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Y=600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=0.521429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=5
        Name="RSmoke1Lead"
        StartLocationRange=(Y=(Min=107.500000,Max=107.500000))
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=0.500000,Max=0.500000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=0.700000)
        SizeScale(1)=(RelativeTime=0.070000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=10.000000)
        StartSizeRange=(X=(Min=25.805000,Max=25.805000),Y=(Min=25.805000,Max=25.805000),Z=(Min=25.805000,Max=25.805000))
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.Smoke'
        LifetimeRange=(Min=0.620000,Max=0.620000)
        InitialDelayRange=(Min=0.218000,Max=0.218000)
        StartVelocityRange=(Y=(Min=854.320007,Max=854.320007),Z=(Min=-60.000000,Max=60.000000))
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter3'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter6
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(Y=300.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=0.764286,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=10
        Name="RFire1"
        AddLocationFromOtherEmitter=7
        SpinsPerSecondRange=(X=(Min=-0.020000,Max=0.020000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.070000,RelativeSize=3.520000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=5.440000)
        StartSizeRange=(X=(Min=7.000000,Max=70.000000),Y=(Min=7.000000,Max=70.000000),Z=(Min=7.000000,Max=70.000000))
        InitialParticlesPerSecond=24.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.fX.ExploTrans'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.457000,Max=0.557000)
        InitialDelayRange=(Min=0.160000,Max=0.160000)
        StartVelocityRange=(X=(Min=-272.000000,Max=272.000000),Z=(Min=-272.000000,Max=272.000000))
        WarmupTicksPerSecond=0.700000
        RelativeWarmupTime=0.700000
		DetailMode=DM_High
    End Object
    Emitters(8)=SpriteEmitter'SpriteEmitter6'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Y=-600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.121429,Color=(B=255,G=255,R=255,A=174))
        ColorScale(2)=(RelativeTime=0.521429,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.700000
        MaxParticles=9
        Name="RSmoke2"
        AddLocationFromOtherEmitter=7
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=0.003000)
        SizeScale(1)=(RelativeSize=1.290000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=6.000000)
        StartSizeRange=(X=(Min=50.049999,Max=73.730003),Y=(Min=50.049999,Max=73.730003),Z=(Min=50.049999,Max=73.730003))
        InitialParticlesPerSecond=20.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ONSBPTextures.Smoke'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=0.102000,Max=0.102000)
        WarmupTicksPerSecond=0.700000
        RelativeWarmupTime=0.700000
		DetailMode=DM_High
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter9'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter14
        FadeOut=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=100.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        Opacity=0.940000
        FadeOutStartTime=0.560550
        MaxParticles=10
        Name="finalsmoke"
        StartLocationRange=(X=(Min=-80.000000,Max=80.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-120.000000,Max=100.000000))
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
        SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.190000)
        StartSizeRange=(X=(Min=300.000000,Max=320.000000),Y=(Min=300.000000,Max=320.000000),Z=(Min=300.000000,Max=320.000000))
        InitialParticlesPerSecond=1000.000000
        DrawStyle=PTDS_Darken
        Texture=Texture'ONSBPTextures.fX.seexpt'
        LifetimeRange=(Min=1.000000,Max=1.515000)
        InitialDelayRange=(Min=0.302000,Max=0.430000)
        StartVelocityRange=(X=(Min=140.399994,Max=270.000000),Y=(Min=-380.559998,Max=380.559998),Z=(Min=150.000000,Max=221.199997))
    End Object
    Emitters(10)=SpriteEmitter'SpriteEmitter14'


    bNoDelete=False
    AutoDestroy=True
}

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Creation time: Do 14.8.2014 09:58:16.275 - Created with UnCodeX