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OnslaughtBP.ONSShockBall

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- OnslaughtBP.ONSShockBall

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
function PostBeginPlay ()))
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseColorScale=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(A=255))
        CoordinateSystem=PTCS_Relative
        MaxParticles=1
        StartSizeRange=(X=(Min=150.000000,Max=150.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'EpicParticles.Flares.SoftFlare'
        LifetimeRange=(Min=0.020000,Max=0.020000)
		DetailMode=DM_High
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter7'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseColorScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.600000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.500000
        FadeOutStartTime=0.555100
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=60.000000,Max=65.000000),Y=(Min=80.000000,Max=85.000000),Z=(Min=80.000000,Max=85.000000))
        InitialParticlesPerSecond=6.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'AW-2k4XP.Weapons.ShockTankEffectCore'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
		DetailMode=DM_High
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter9'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter11
        UseColorScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=160,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.600000,Color=(B=160,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.200000)
        StartSizeRange=(X=(Min=90.000000,Max=90.000000))
        InitialParticlesPerSecond=6.000000
        DrawStyle=PTDS_Darken
        Texture=Texture'AW-2004Particles.Energy.EclipseCircle'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter11'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter12
        UseColorScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=191,R=213))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=79,R=163))
        ColorScale(3)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        SpinsPerSecondRange=(X=(Max=0.100000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000))
        Texture=Texture'AW-2k4XP.Weapons.ShockTankEffectCore2'
        LifetimeRange=(Min=1.000000,Max=1.000000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter12'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter13
        UseColorScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        AutoResetTimeRange=(Min=0.200000,Max=0.200000)
        SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
        StartSizeRange=(X=(Min=80.000000,Max=80.000000))
        DrawStyle=PTDS_Darken
        Texture=Texture'AW-2k4XP.Weapons.ShockTankEffectSwirl'
        LifetimeRange=(Min=2.000000,Max=2.000000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter13'


    Begin Object Class=MeshEmitter Name=MeshEmitter7
        StaticMesh=StaticMesh'AW-2004Particles.Weapons.PlasmaSphere'
        UseParticleColor=True
        UniformSize=True
        CoordinateSystem=PTCS_Relative
        MaxParticles=1
        StartSizeRange=(X=(Min=0.750000,Max=0.750000))
        LifetimeRange=(Min=0.100000,Max=0.100000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
		Disabled=true
    End Object
    Emitters(5)=MeshEmitter'MeshEmitter7'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter14
        UseColorScale=True
        SpinParticles=True
        UniformSize=True
        UseRandomSubdivision=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=0.600000)
        ColorScale(4)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=4
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
        StartSizeRange=(X=(Min=60.000000,Max=80.000000))
        Texture=Texture'AW-2004Particles.Energy.ElecPanelsP'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.250000,Max=0.250000)
        WarmupTicksPerSecond=1.000000
        RelativeWarmupTime=1.000000
		DetailMode=DM_High
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter14'


    Begin Object Class=TrailEmitter Name=TrailEmitter0
        TrailShadeType=PTTST_PointLife
        TrailLocation=PTTL_FollowEmitter
        MaxPointsPerTrail=150
        DistanceThreshold=16.000000
        UseCrossedSheets=True
        PointLifeTime=1.000000
        UseColorScale=True
        ResetAfterChange=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=120,R=160))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=2
        SpinsPerSecondRange=(X=(Max=5.000000),Y=(Max=5.000000),Z=(Max=5.000000))
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=60.000000,Max=60.000000))
        InitialParticlesPerSecond=9000.000000
        Texture=Texture'AW-2k4XP.Weapons.ShockBallTrail'
        LifetimeRange=(Min=1000.000000,Max=1000.000000)
    End Object
    Emitters(7)=TrailEmitter'TrailEmitter0'


    bNoDelete=False
}

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Creation time: Do 14.8.2014 09:58:18.312 - Created with UnCodeX