defaultproperties
{
Mesh=Mesh'ONSBPAnimations.ShockTankMesh'
VehiclePositionString="in a Paladin"
VehicleNameString="Paladin"
bReplicateAnimations=True
RedSkin=Texture'ONSBPTextures.Skins.PaladinTan'
BlueSkin=Texture'ONSBPTextures.Skins.PaladinGreen'
DriverWeapons(0)=(WeaponClass=class'OnslaughtBP.ONSShockTankCannon',WeaponBone=CannonAttach);
DestroyedVehicleMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.DestroyedPaladin'
DestructionEffectClass=class'Onslaught.ONSSmallVehicleExplosionEffect'
DisintegrationEffectClass=class'OnslaughtBP.ONSShockTankDeathExp'
DestructionLinearMomentum=(Min=200000,Max=300000)
DestructionAngularMomentum=(Min=100,Max=150)
DisintegrationHealth=-25
ImpactDamageMult=0.0010
Health=800
HealthMax=800
CollisionHeight=+40.0
CollisionRadius=+260.0
DriverDamageMult=0.01
bHasAltFire=True
bSeparateTurretFocus=True
RanOverDamageType=class'DamTypeRVRoadkill'
CrushedDamageType=class'DamTypeRVPancake'
DrawScale=1.0
DrawScale3D=(X=1.0,Y=1.0,Z=1.0)
FPCamPos=(X=-45,Y=0,Z=250)
FPCamViewOffset=(X=-30,Y=0,Z=0)
TPCamLookat=(X=0,Y=0,Z=0)
TPCamWorldOffset=(X=0,Y=0,Z=375)
TPCamDistance=375
bDrawDriverInTP=False
bDrawMeshInFP=True
bHasHandbrake=False
bAllowBigWheels=True
MaxViewYaw=16000
MaxViewPitch=16000
FlipTorque=400
IdleSound=sound'ONSBPSounds.ShockTank.EngineCruise'
StartUpSound=sound'ONSBPSounds.ShockTank.EngineRampUp'
ShutDownSound=sound'ONSBPSounds.ShockTank.EngineRampDown'
EngineRPMSoundRange=9000
SoundVolume=255
AmbientSoundScaling=2.0
IdleRPM=500
RevMeterScale=4000
StartUpForce="RVStartUp"
SteerBoneName="SteeringWheel"
SteerBoneAxis=AXIS_Z
SteerBoneMaxAngle=90
EntryPosition=(X=0,Y=0,Z=0)
EntryRadius=300.0
ExitPositions(0)=(X=0,Y=-265,Z=100)
ExitPositions(1)=(X=0,Y=265,Z=100)
ExitPositions(2)=(X=0,Y=-265,Z=-100)
ExitPositions(3)=(X=0,Y=265,Z=-100)
AirPitchDamping=25.0
DamagedEffectOffset=(X=60,Y=10,Z=10)
DamagedEffectScale=1.0
WheelPenScale=1.2
WheelPenOffset=0.01
WheelSoftness=0.1
WheelRestitution=0.1
WheelAdhesion=0.0
WheelLongFrictionFunc=(Points=((InVal=0,OutVal=0.0),(InVal=100.0,OutVal=1.0),(InVal=200.0,OutVal=0.9),(InVal=10000000000.0,OutVal=0.9)))
WheelLongFrictionScale=2.0
WheelLatFrictionScale=1.5
WheelLongSlip=0.001
WheelLatSlipFunc=(Points=((InVal=0.0,OutVal=0.0),(InVal=30.0,OutVal=0.010),(InVal=45.0,OutVal=0.00),(InVal=10000000000.0,OutVal=0.00)))
WheelHandbrakeSlip=0.01
WheelHandbrakeFriction=0.1
WheelSuspensionTravel=45.0
WheelSuspensionOffset=-12.0
WheelSuspensionMaxRenderTravel=45.0
TurnDamping=35
HandbrakeThresh=200
FTScale=0.02
ChassisTorqueScale=0.2
MinBrakeFriction=4.0
MaxBrakeTorque=20.0
MaxSteerAngleCurve=(Points=((InVal=0,OutVal=35.0),(InVal=450.0,OutVal=35.0),(InVal=550.0,OutVal=11.0),(InVal=1000000000.0,OutVal=11.0)))
SteerSpeed=80
StopThreshold=100
TorqueCurve=(Points=((InVal=0,OutVal=27.0),(InVal=200,OutVal=30.0),(InVal=1500,OutVal=33.0),(InVal=2800,OutVal=0.0)))
EngineBrakeFactor=0.0001
EngineBrakeRPMScale=0.1
EngineInertia=0.1
WheelInertia=0.1
TransRatio=0.03
GearRatios[0]=-0.5
GearRatios[1]=0.4
GearRatios[2]=0.65
GearRatios[3]=0.85
GearRatios[4]=1.1
ChangeUpPoint=2000
ChangeDownPoint=1000
LSDFactor=1.0
VehicleMass=6.0
MomentumMult=0.8
Begin Object Class=KarmaParamsRBFull Name=KParams0
KStartEnabled=True
KFriction=0.5
KLinearDamping=0.05
KAngularDamping=0.05
KImpactThreshold=700
bKNonSphericalInertia=True
bHighDetailOnly=False
bClientOnly=False
bKDoubleTickRate=True
KInertiaTensor(0)=1.0
KInertiaTensor(1)=0.0
KInertiaTensor(2)=0.0
KInertiaTensor(3)=3.0
KInertiaTensor(4)=0.0
KInertiaTensor(5)=3.0
KCOMOffset=(X=-0.25,Y=0.0,Z=-1.35)
bDestroyOnWorldPenetrate=True
bDoSafetime=True
Name="KParams0"
End Object
KParams=KarmaParams'KParams0'
Begin Object Class=SVehicleWheel Name=RWheel1
BoneName="8WheelerWheel01"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Steered
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Right1"
End Object
Wheels(0)=SVehicleWheel'RWheel1'
Begin Object Class=SVehicleWheel Name=RWheel2
BoneName="8WheelerWheel03"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Fixed
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Right2"
End Object
Wheels(1)=SVehicleWheel'RWheel2'
Begin Object Class=SVehicleWheel Name=RWheel3
BoneName="8WheelerWheel05"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Fixed
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Right3"
End Object
Wheels(2)=SVehicleWheel'RWheel3'
Begin Object Class=SVehicleWheel Name=RWheel4
BoneName="8WheelerWheel07"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Inverted
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Right4"
End Object
Wheels(3)=SVehicleWheel'RWheel4'
Begin Object Class=SVehicleWheel Name=LWheel1
BoneName="8WheelerWheel02"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Steered
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Left1"
End Object
Wheels(4)=SVehicleWheel'LWheel1'
Begin Object Class=SVehicleWheel Name=LWheel2
BoneName="8WheelerWheel04"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Fixed
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Left2"
End Object
Wheels(5)=SVehicleWheel'LWheel2'
Begin Object Class=SVehicleWheel Name=LWheel3
BoneName="8WheelerWheel06"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Fixed
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Left3"
End Object
Wheels(6)=SVehicleWheel'LWheel3'
Begin Object Class=SVehicleWheel Name=LWheel4
BoneName="8WheelerWheel08"
BoneRollAxis=AXIS_Y
BoneSteerAxis=AXIS_Z
BoneOffset=(X=0.0,Y=7.0,Z=0.0)
WheelRadius=44
bPoweredWheel=True
SteerType=VST_Inverted
SupportBoneAxis=AXIS_X
SupportBoneName="Suspension_Left4"
End Object
Wheels(7)=SVehicleWheel'LWheel4'
GroundSpeed=940
CenterSpringForce="SpringONSSRV"
HornSounds(0)=sound'ONSBPSounds.ShockTank.PaladinHorn'
HornSounds(1)=sound'ONSVehicleSounds-S.Dixie_Horn'
MaxDesireability=0.6
ObjectiveGetOutDist=1500.0
bDriverHoldsFlag=false
FlagOffset=(Z=50.0)
FlagBone=CannonAttach
FlagRotation=(Yaw=32768)
}
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