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xTeamMonitorB Creation date: 2010-07-07 10:47 Last change: $Id$ Copyright © 2010, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- XGame.xTeamBanner | +-- OnslaughtSpecialsLiteV2.xTeamMonitor | +-- OnslaughtSpecialsLiteV2.xTeamMonitorB
Variables Summary |
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Inherited Variables from OnslaughtSpecialsLiteV2.xTeamMonitor |
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BlueTeamShader, DisabledShader, NeutralShader, RedTeamShader, TeamSkinIndex, TeamSymbolCombiners[2] |
Inherited Variables from XGame.xTeamBanner |
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GRI, Team |
Functions Summary |
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Inherited Functions from OnslaughtSpecialsLiteV2.xTeamMonitor |
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PostBeginPlay, UpdateForTeam, UpdatePrecacheMaterials |
Inherited Functions from XGame.xTeamBanner |
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PostBeginPlay, PostNetBeginPlay, SetGRI, Trigger, UpdateForTeam |
Defaultproperties |
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defaultproperties { StaticMesh = StaticMesh'XGame_StaticMeshes.GameObjects.MonitorB' DrawScale = 1.0 TeamSkinIndex = 2 } |
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