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SpawnWithLockerWeapons Creation date: 2009-02-07 13:19 Last change: $Id$
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.Mutator | +-- SpawnWithLockerWeapons.SpawnWithLockerWeapons
Variables Summary | |
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array<WeaponLocker> | AllLockers |
array<TBestLocker> | BestLockers |
bool | bInitialized |
array<UnrealPawn> | SpawnedPlayers |
Inherited Variables from Engine.Mutator |
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bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Structures Summary | ||
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TBestLocker Start, Locker |
Functions Summary | ||
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WeaponLocker | GetBestLocker (Actor Start)) | |
Initialize ())) | ||
ModifyPlayer (Pawn Other)) |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Structures Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { FriendlyName = "Spawn with locker weapons" Description = "Spawning players are automatically equiped with all weapons from the nearest weapon locker." } |
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