Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- UnrealGame.CustomBotConfig
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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array<CustomConfiguration> | ConfigArray |
string | FavoriteWeapon |
string | NoPreference |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary | ||
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CustomConfiguration CharacterName, PlayerName, CustomVoice, CustomOrders, FavoriteWeapon, Aggressiveness, Accuracy, CombatStyle, StrafingAbility, Tactics, ReactionTime, Jumpiness, bJumpy |
Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary | ||
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int | AccuracyRating (CustomConfiguration CC)) | |
int | AggressivenessRating (CustomConfiguration CC)) | |
int | AgilityRating (CustomConfiguration CC)) | |
Customize (RosterEntry R)) | ||
string | GetFavoriteWeaponFor (CustomConfiguration CC)) | |
int | IndexFor (string PlayerName)) | |
int | RatingModifier (string CharacterName)) | |
int | TacticsRating (CustomConfiguration CC)) |
Variables Detail |
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Structures Detail |
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var(CustomBotConfig) config float Accuracy;};
var(CustomBotConfig) config float Aggressiveness;
var config bool bJumpy;
var config string CharacterName;
var(CustomBotConfig) config float CombatStyle;
var config GameProfile.EPlayerPos CustomOrders;
var config string CustomVoice;
var(CustomBotConfig) config string FavoriteWeapon;
var(CustomBotConfig) config float Jumpiness;
var config string PlayerName;
var(CustomBotConfig) config float ReactionTime;
var(CustomBotConfig) config float StrafingAbility;
var(CustomBotConfig) config float Tactics;
Functions Detail |
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Defaultproperties |
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defaultproperties { NoPreference="No Weapon Preference" FavoriteWeapon="Favorite Weapon:" } |
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