- Extends
- SentinelController
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Controller
|
+-- Engine.AIController
|
+-- UnrealGame.TurretController
|
+-- UnrealGame.SentinelController
|
+-- UT2k4Assault.ASSentinelController
Direct Known Subclasses:
JBSentinelController
var float StartSearchTime;
function AnimEnded ( )
function AnimEnded ( ) )
function AnimEnded ( ) )
function Awake ( )
function Awake ( ) )
function BeginState ( ) )
function float GetScanDelay ( ) )
function float GetWaitForTargetTime ( ) )
function GoToSleep ( )
function GoToSleep ( ) )
function bool IsSpawnCampProtecting ( ) )
function Possess (
Pawn aPawn) )
function ScanRotation ( ) )
event SeePlayer (
Pawn SeenPlayer )
event SeePlayer (
Pawn SeenPlayer )
event SeePlayer (
Pawn SeenPlayer) )
defaultproperties
{
RotationRate=(Pitch=32768,Yaw=60000,Roll=0)
AcquisitionYawRate=10000
} |
Creation time: Do 14.8.2014 09:57:59.579 - Created with
UnCodeX