defaultproperties
{
ExplosionSound(0)=Sound'ONSVehicleSounds-S.Explosion01'
ExplosionSound(1)=Sound'ONSVehicleSounds-S.Explosion02'
ExplosionSound(2)=Sound'ONSVehicleSounds-S.Explosion03'
ExplosionSound(3)=Sound'ONSVehicleSounds-S.Explosion04'
ExplosionSound(4)=Sound'ONSVehicleSounds-S.Explosion05'
ExplosionSound(5)=Sound'ONSVehicleSounds-S.Explosion06'
ExplosionSound(6)=Sound'ONSVehicleSounds-S.Explosion07'
ExplosionSound(7)=Sound'ONSVehicleSounds-S.Explosion08'
ExplosionSound(8)=Sound'ONSVehicleSounds-S.Explosion09'
ExplosionSound(9)=Sound'ONSVehicleSounds-S.Explosion10'
ExplosionSound(10)=Sound'ONSVehicleSounds-S.Explosion11'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=3
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=32.000000,Max=64.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=150.000000,Max=300.000000))
SpawningSound=PTSC_Random
InitialParticlesPerSecond=6.000000
DrawStyle=PTDS_AlphaBlend
Texture=ExplosionTex.Framed.exp7_frames
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(1)=(RelativeTime=0.250000,Color=(B=72,G=160,R=244))
ColorScale(2)=(RelativeTime=0.670000,Color=(B=72,G=160,R=244))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=1
SpinsPerSecondRange=(X=(Min=1.000000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.500000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=425.000000,Max=425.000000))
InitialParticlesPerSecond=2000.000000
Texture=EpicParticles.Flares.SoftFlare
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.670000,Max=1.670000)
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseCollision=True
RespawnDeadParticles=False
AutoDestroy=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-750.000000)
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=48.000000,Max=64.000000)
StartSizeRange=(X=(Min=0.000000,Max=0.000000))
InitialParticlesPerSecond=2000.000000
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=3.000000,Max=0.670000)
InitialDelayRange=(Min=0.250000,Max=0.250000)
StartVelocityRadialRange=(Min=-800.000000,Max=-800.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseColorScale=True
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=160,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=45,G=158,R=234,A=255))
ColorScale(2)=(RelativeTime=0.400000,Color=(B=40,G=103,R=172,A=255))
ColorScale(3)=(RelativeTime=0.700000,Color=(B=40,G=40,R=40))
ColorScale(4)=(RelativeTime=1.000000)
MaxParticles=150
AddLocationFromOtherEmitter=2
SpinsPerSecondRange=(X=(Max=0.001000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.330000,RelativeSize=2.500000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=10.000000,Max=16.000000))
InitialParticlesPerSecond=300.000000
Texture=AW-2004Particles.Fire.MuchSmoke2t
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.000000,Max=1.500000)
InitialDelayRange=(Min=0.300000,Max=0.300000)
AddVelocityMultiplierRange=(X=(Min=0.001000,Max=0.001000),Y=(Min=0.001000,Max=0.001000),Z=(Min=0.001000,Max=0.001000))
End Object
Emitters(3)=SpriteEmitter'SpriteEmitter3'
Begin Object Class=TrailEmitter Name=TrailEmitter0
TrailShadeType=PTTST_Linear
DistanceThreshold=3.000000
UseCrossedSheets=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
AutoDestroy=True
AutomaticInitialSpawning=False
Acceleration=(Z=-750.000000)
ColorScale(0)=(Color=(B=160,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
ColorMultiplierRange=(X=(Max=2.000000))
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=32.000000,Max=32.000000)
StartSizeRange=(X=(Min=2.000000,Max=7.000000))
InitialParticlesPerSecond=30.000000
Texture=AS_FX_TX.Trails.Trail_red
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.670000,Max=1.500000)
StartVelocityRadialRange=(Min=-1200.000000,Max=-800.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(4)=TrailEmitter'TrailEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=48.000000,Max=96.000000)
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Max=200.000000))
SpawningSound=PTSC_Random
InitialParticlesPerSecond=9.000000
DrawStyle=PTDS_Brighten
Texture=ExplosionTex.Framed.exp1_frames
TextureUSubdivisions=2
TextureVSubdivisions=4
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.500000,Max=1.000000)
InitialDelayRange=(Min=0.550000,Max=0.550000)
End Object
Emitters(5)=SpriteEmitter'SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=1
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.670000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=150.000000,Max=150.000000))
InitialParticlesPerSecond=2000.000000
Texture=ExplosionTex.Framed.exp1_frames
TextureUSubdivisions=2
TextureVSubdivisions=4
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(6)=SpriteEmitter'SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
AutoDestroy=True
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-750.000000)
DampingFactorRange=(Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.150000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
FadeOutStartTime=0.750000
MaxParticles=60
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=64.000000,Max=64.000000)
SpinsPerSecondRange=(X=(Min=0.500000,Max=1.500000))
StartSpinRange=(X=(Max=2.000000))
StartSizeRange=(X=(Min=3.000000,Max=18.000000))
InitialParticlesPerSecond=300.000000
DrawStyle=PTDS_AlphaBlend
Texture=EmitterTextures.MultiFrame.rockchunks02
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.500000,Max=2.500000)
InitialDelayRange=(Min=0.100000,Max=0.100000)
StartVelocityRadialRange=(Min=-800.000000,Max=-1200.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(7)=SpriteEmitter'SpriteEmitter6'
bDirectional=true
bNoDelete=false
AutoDestroy=true
RemoteRole=ROLE_None
} |