defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=600.000000)
MaxParticles=200
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=10.000000,Max=50.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
InitialParticlesPerSecond=1000.000000
Texture=Texture'EmitterTextures.MultiFrame.LargeFlames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.800000,Max=1.200000)
StartVelocityRadialRange=(Min=-1000.000000,Max=-300.000000)
VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(8)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=102,G=102,R=102,A=255))
FadeOutStartTime=0.500000
FadeInEndTime=0.500000
MaxParticles=100
AddLocationFromOtherEmitter=0
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=10.000000,Max=50.000000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=0.700000,RelativeSize=2.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Max=200.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EmitterTextures.MultiFrame.smoke_a2'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.500000)
InitialDelayRange=(Min=0.500000,Max=0.700000)
VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
AddVelocityFromOtherEmitter=0
End Object
Emitters(9)=SpriteEmitter'SpriteEmitter1'
}
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