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WVHoverTankV3.FirebugExplosionEffect

Extends
FX_SpaceFighter_Explosion

FirebugExplosionEffect Creation date: 2012-10-12 15:46 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- UT2k4Assault.FX_SpaceFighter_Explosion
         |   
         +-- WVHoverTankV3.FirebugExplosionEffect

Variables Summary
Inherited Variables from UT2k4Assault.FX_SpaceFighter_Explosion
bPlayed[11], ExplosionSound[11]
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
Inherited Functions from UT2k4Assault.FX_SpaceFighter_Explosion
PlayUniqueRandomExplosion
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
	Begin Object Class=SpriteEmitter Name=SpriteEmitter0
		FadeOut=True
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		Acceleration=(Z=600.000000)
		MaxParticles=200
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=10.000000,Max=50.000000)
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
		InitialParticlesPerSecond=1000.000000
		Texture=Texture'EmitterTextures.MultiFrame.LargeFlames'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.800000,Max=1.200000)
		StartVelocityRadialRange=(Min=-1000.000000,Max=-300.000000)
		VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
		GetVelocityDirectionFrom=PTVD_AddRadial
	End Object
	Emitters(8)=SpriteEmitter'SpriteEmitter0'


	Begin Object Class=SpriteEmitter Name=SpriteEmitter1
		UseColorScale=True
		FadeOut=True
		FadeIn=True
		RespawnDeadParticles=False
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		Acceleration=(Z=500.000000)
		ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.000000,Color=(B=102,G=102,R=102,A=255))
		FadeOutStartTime=0.500000
		FadeInEndTime=0.500000
		MaxParticles=100
		AddLocationFromOtherEmitter=0
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=10.000000,Max=50.000000)
		SizeScale(1)=(RelativeTime=0.300000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=0.700000,RelativeSize=2.000000)
		SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000)
		StartSizeRange=(X=(Max=200.000000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		Texture=Texture'EmitterTextures.MultiFrame.smoke_a2'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=1.000000,Max=1.500000)
		InitialDelayRange=(Min=0.500000,Max=0.700000)
		VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
		AddVelocityFromOtherEmitter=0
	End Object
	Emitters(9)=SpriteEmitter'SpriteEmitter1'
}



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Creation time: Do 14.8.2014 09:58:05.846 - Created with UnCodeX