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UT2k4Assault.FX_TurretControlPanel_Lights

Extends
Emitter
Modifiers
notplaceable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- UT2k4Assault.FX_TurretControlPanel_Lights

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
function SetColorGreen ()))
function SetColorRed ()))
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Functions Detail

SetColorGreen Source code

simulated function SetColorGreen ( ) )

SetColorRed Source code

simulated function SetColorRed ( ) )


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter51
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(X=-7.000000,Y=34.000000,Z=1.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter51"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter51'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter52
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(X=-7.000000,Y=-34.000000,Z=1.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter52"
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter52'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter53
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(X=8.000000,Y=27.000000,Z=42.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter53"
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter53'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter54
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(X=8.000000,Y=-27.000000,Z=42.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter54"
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter54'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter55
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(Y=38.000000,Z=23.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter55"
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter55'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter56
        UseColorScale=True
        ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=255,R=128))
        ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=255,R=128))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.660000
        CoordinateSystem=PTCS_Relative
        MaxParticles=3
        StartLocationOffset=(Y=-38.000000,Z=23.000000)
        SpinParticles=True
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.010000,Max=0.030000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=10.000000,Max=30.000000))
        UniformSize=True
        InitialParticlesPerSecond=1.500000
        AutomaticInitialSpawning=False
        Texture=Texture'AS_FX_TX.Flares.Laser_Flare'
		SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter56"
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter56'


    bDirectional=true
    bNoDelete=false
    AutoDestroy=false
	RemoteRole=Role_None
}

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Creation time: Do 14.8.2014 09:58:06.714 - Created with UnCodeX