- Extends
- SVehicleTrigger
- Modifiers
- placeable
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.SVehicleTrigger
|
+-- UT2k4Assault.Trigger_ASUseAndPossess
Direct Known Subclasses:
Trigger_ASTurretControlPanel
Enumerations Summary |
AT_AssaultTeam AT_All,
AT_Attackers,
AT_Defenders,
|
var bool bFullCapacity;
Trigger_ASUseAndPossess
function bool ApprovePlayerTeam ( byte Team) )
event NotifyAvailability ( bool bAvailableSpace ) )
event PostBeginPlay ( ) )
function Reset ( ) )
function Touch (
Actor Other ) )
function UpdateCapacity ( ) )
function UsedBy (
Pawn user ) )
event VehicleDestroyed ( ) )
event VehiclePossessed ( ) )
event VehicleSpawned ( ) )
event VehicleUnPossessed ( ) )
defaultproperties
{
bCollideActors=true
bHardAttach=false
bNoDelete=true
bMarkWithPath=true
} |
Creation time: Do 14.8.2014 09:58:25.596 - Created with
UnCodeX