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UT2k4AssaultFull.WA_Turret

Extends
WA_SpaceFighter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- Engine.WeaponAttachment
         |   
         +-- XGame.xWeaponAttachment
            |   
            +-- UT2k4AssaultFull.WA_SpaceFighter
               |   
               +-- UT2k4AssaultFull.WA_Turret

Variables Summary
FX_BallTurret_ShieldShieldEffect3rd
Inherited Variables from UT2k4AssaultFull.WA_SpaceFighter
bSwitch, LastFireTime, mOldHitLocation, MuzFlash[2], MuzzleFlashClass, MuzzleScale, OldSpawnHitCount
Inherited Variables from XGame.xWeaponAttachment
bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal

Functions Summary
function Destroyed ()))
function InitFor (Inventory I))
function PlayFireFX (float fSide)
function SetBrightness (int b, bool hit))
Inherited Functions from UT2k4AssaultFull.WA_SpaceFighter
Destroyed, GetFireStart, MuzzleFlashEffect, PlayFireFX, ThirdPersonEffects, UpdateHit
Inherited Functions from XGame.xWeaponAttachment
GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight


Variables Detail

ShieldEffect3rd Source code

var FX_BallTurret_Shield ShieldEffect3rd;


Functions Detail

Destroyed Source code

simulated function Destroyed ( ) )

InitFor Source code

function InitFor ( Inventory I) )

PlayFireFX Source code

simulated function PlayFireFX ( float fSide )

SetBrightness Source code

function SetBrightness ( int b, bool hit) )


Defaultproperties

defaultproperties
{
	MuzzleScale=2.0
}

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Creation time: Do 14.8.2014 09:58:29.213 - Created with UnCodeX