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UTV2004c.utvPrimaryMenu

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- UTV2004c.utvPrimaryMenu

Variables Summary
floatBoxHeight
floatBoxWidth
floatItemGap
floatItemHeight
floatMarginWidth
utvInteractionui
utvReplicationur
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
functionbool InternalOnClick (GUIComponent Sender))
function InternalOnClose (optional bool bCanceled))
function ResetServer ()))
function SendChanges ()))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

BoxHeight Source code

var float BoxHeight;

BoxWidth Source code

var float BoxWidth;

ItemGap Source code

var float ItemGap;

ItemHeight Source code

var float ItemHeight;

MarginWidth Source code

var float MarginWidth;

ui Source code

var utvInteraction ui;

ur Source code

var utvReplication ur;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender) )

InternalOnClose Source code

function InternalOnClose ( optional bool bCanceled) )

ResetServer Source code

function ResetServer ( ) )

SendChanges Source code

function SendChanges ( ) )


Defaultproperties

defaultproperties
{
	Begin Object Class=GUIImage name=Background
		bAcceptsInput=false
		bNeverFocus=true
		Image=material'2K4Menus.NewControls.Display95'
		ImageStyle=ISTY_Stretched
	End Object
	Controls(0)=GUIImage'Background'


	Begin Object class=GUILabel Name=TitleText
		Caption="UTV2004 Primary settings"
		TextAlign=TXTA_Center
		TextColor=(R=255,G=255,B=0,A=255)
		bTransparent=true
		Name="TitleText"
	End Object
	Controls(1)=GUILabel'TitleText'


	Begin Object class=GUILabel name=Label1
	  Caption="Total clients"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(2)=GUILabel'Label1'


	Begin Object class=GUILabel name=LabelSA
	  Caption="Server address"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(3)=GUILabel'LabelSA'


	Begin Object class=GUILabel name=LabelSP
	  Caption="Server port"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(4)=GUILabel'LabelSP'


	Begin Object class=GUILabel name=LabelLP
	  Caption="Listen port"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(5)=GUILabel'LabelLP'


	Begin Object class=GUILabel name=LabelJP
	  Caption="Join password"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(6)=GUILabel'LabelJP'


	Begin Object class=GUILabel name=LabelPP
	  Caption="Primary password"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(7)=GUILabel'LabelPP'


	Begin Object class=GUILabel name=LabelVP
	  Caption="VIP password"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(22)=GUILabel'LabelVP'


	Begin Object class=GUILabel name=LabelNP
	  Caption="Normal password"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(8)=GUILabel'LabelNP'


	Begin Object class=GUILabel name=LabelD
	  Caption="Delay"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(9)=GUILabel'LabelD'


	Begin Object class=GUILabel name=LabelMC
	  Caption="Max clients"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(10)=GUILabel'LabelMC'


	Begin Object Class=GUIButton Name=OkButton
		StyleName="MidGameButton"
		OnClick=InternalOnClick
		Caption="OK"
		TabOrder=50
	End Object
	Controls(11)=GUIButton'OkButton'


	Begin Object class=GUILabel name=LabelTC
	  Caption="tc"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	  bMultiLine=true
	End Object
	Controls(12)=GUILabel'LabelTC'


	Begin Object class=GUIEditBox name=BoxSA
	  Caption=""
	  TabOrder=1
	End Object
	Controls(13)=GUIEditBox'BoxSA'


	Begin Object class=GUIEditBox name=BoxSP
	  Caption=""
	  bIntOnly=true;
	End Object
	Controls(14)=GUIEditBox'BoxSP'


	Begin Object class=GUIEditBox name=BoxLP
	  Caption=""
	  bIntOnly=true;
	End Object
	Controls(15)=GUIEditBox'BoxLP'


	Begin Object class=GUIEditBox name=BoxJP
	  Caption=""
	End Object
	Controls(16)=GUIEditBox'BoxJP'


	Begin Object class=GUIEditBox name=BoxPP
	  Caption=""
	End Object
	Controls(17)=GUIEditBox'BoxPP'


	Begin Object class=GUIEditBox name=BoxVP
	  Caption=""
	End Object
	Controls(23)=GUIEditBox'BoxVP'


	Begin Object class=GUIEditBox name=BoxNP
	  Caption=""
	End Object
	Controls(18)=GUIEditBox'BoxNP'


	Begin Object class=GUIEditBox name=BoxD
	  Caption=""
	  bFloatOnly=true;
	End Object
	Controls(19)=GUIEditBox'BoxD'


	Begin Object class=GUIEditBox name=BoxMC
	  Caption=""
	  bIntOnly=true;
	End Object
	Controls(20)=GUIEditBox'BoxMC'


	Begin Object Class=GUIButton Name=ResetButton
		StyleName="MidGameButton"
		OnClick=InternalOnClick
		Caption="Reset"
		TabOrder=51
	End Object
	Controls(21)=GUIButton'ResetButton'


	Begin Object class=GUILabel name=LabelMute
	  Caption="Show UTV Chat"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	End Object
	Controls(24)=GUILabel'LabelMute'


	Begin Object class=GUICheckBoxButton name=MuteButton
        TabOrder=100
	End Object
	Controls(25)=GUICheckBoxButton'MuteButton'


	Begin Object Class=GUIEditBox name=HorizLine
		bAcceptsInput=false
		bNeverFocus=true
		Caption=""
	End Object
	Controls(26)=GUIButton'HorizLine'


	bRequire640x480=false
	bAllowedAsLast=true
	bRenderWorld=true


	BoxHeight=0.74
	BoxWidth=0.5
	MarginWidth=0.02
	ItemHeight=0.04
	ItemGap=0.01


	OpenSound=none
}

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Creation time: Do 14.8.2014 09:58:28.676 - Created with UnCodeX