defaultproperties
{
Begin Object Class=GUIImage name=Background
bAcceptsInput=false
bNeverFocus=true
Image=material'2K4Menus.NewControls.Display95'
ImageStyle=ISTY_Stretched
End Object
Controls(0)=GUIImage'Background'
Begin Object class=GUILabel Name=TitleText
Caption="UTV2004 Primary settings"
TextAlign=TXTA_Center
TextColor=(R=255,G=255,B=0,A=255)
bTransparent=true
Name="TitleText"
End Object
Controls(1)=GUILabel'TitleText'
Begin Object class=GUILabel name=Label1
Caption="Total clients"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(2)=GUILabel'Label1'
Begin Object class=GUILabel name=LabelSA
Caption="Server address"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(3)=GUILabel'LabelSA'
Begin Object class=GUILabel name=LabelSP
Caption="Server port"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(4)=GUILabel'LabelSP'
Begin Object class=GUILabel name=LabelLP
Caption="Listen port"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(5)=GUILabel'LabelLP'
Begin Object class=GUILabel name=LabelJP
Caption="Join password"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(6)=GUILabel'LabelJP'
Begin Object class=GUILabel name=LabelPP
Caption="Primary password"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(7)=GUILabel'LabelPP'
Begin Object class=GUILabel name=LabelVP
Caption="VIP password"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(22)=GUILabel'LabelVP'
Begin Object class=GUILabel name=LabelNP
Caption="Normal password"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(8)=GUILabel'LabelNP'
Begin Object class=GUILabel name=LabelD
Caption="Delay"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(9)=GUILabel'LabelD'
Begin Object class=GUILabel name=LabelMC
Caption="Max clients"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(10)=GUILabel'LabelMC'
Begin Object Class=GUIButton Name=OkButton
StyleName="MidGameButton"
OnClick=InternalOnClick
Caption="OK"
TabOrder=50
End Object
Controls(11)=GUIButton'OkButton'
Begin Object class=GUILabel name=LabelTC
Caption="tc"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
bMultiLine=true
End Object
Controls(12)=GUILabel'LabelTC'
Begin Object class=GUIEditBox name=BoxSA
Caption=""
TabOrder=1
End Object
Controls(13)=GUIEditBox'BoxSA'
Begin Object class=GUIEditBox name=BoxSP
Caption=""
bIntOnly=true;
End Object
Controls(14)=GUIEditBox'BoxSP'
Begin Object class=GUIEditBox name=BoxLP
Caption=""
bIntOnly=true;
End Object
Controls(15)=GUIEditBox'BoxLP'
Begin Object class=GUIEditBox name=BoxJP
Caption=""
End Object
Controls(16)=GUIEditBox'BoxJP'
Begin Object class=GUIEditBox name=BoxPP
Caption=""
End Object
Controls(17)=GUIEditBox'BoxPP'
Begin Object class=GUIEditBox name=BoxVP
Caption=""
End Object
Controls(23)=GUIEditBox'BoxVP'
Begin Object class=GUIEditBox name=BoxNP
Caption=""
End Object
Controls(18)=GUIEditBox'BoxNP'
Begin Object class=GUIEditBox name=BoxD
Caption=""
bFloatOnly=true;
End Object
Controls(19)=GUIEditBox'BoxD'
Begin Object class=GUIEditBox name=BoxMC
Caption=""
bIntOnly=true;
End Object
Controls(20)=GUIEditBox'BoxMC'
Begin Object Class=GUIButton Name=ResetButton
StyleName="MidGameButton"
OnClick=InternalOnClick
Caption="Reset"
TabOrder=51
End Object
Controls(21)=GUIButton'ResetButton'
Begin Object class=GUILabel name=LabelMute
Caption="Show UTV Chat"
TextColor=(R=255,G=255,B=255,A=255)
TextFont="UT2MidGameFont"
bTransparent=true
End Object
Controls(24)=GUILabel'LabelMute'
Begin Object class=GUICheckBoxButton name=MuteButton
TabOrder=100
End Object
Controls(25)=GUICheckBoxButton'MuteButton'
Begin Object Class=GUIEditBox name=HorizLine
bAcceptsInput=false
bNeverFocus=true
Caption=""
End Object
Controls(26)=GUIButton'HorizLine'
bRequire640x480=false
bAllowedAsLast=true
bRenderWorld=true
BoxHeight=0.74
BoxWidth=0.5
MarginWidth=0.02
ItemHeight=0.04
ItemGap=0.01
OpenSound=none
}
|