Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTV2004c.utvWatcherMenu

Extends
GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- UTV2004c.utvWatcherMenu

Variables Summary
floatBoxHeight
floatBoxWidth
floatItemGap
floatItemHeight
floatMarginWidth
utvInteractionui
utvReplicationur
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers
Inherited Variables from XInterface.GUIMultiComponent
AnimationCount, bAlwaysAutomate, bDrawFocusedLast, bOldStyleMenus, Components, Controls, FocusedControl, PropagateVisibility

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
functionbool InternalOnClick (GUIComponent Sender))
function InternalOnClose (optional bool bCanceled))
function SaveDefaults ()))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus
Inherited Functions from XInterface.GUIMultiComponent
AddComponent, AppendComponent, BeginAnimation, CanAcceptFocus, CenterMouse, CheckDuplicateTabOrder, CheckInvalidTabOrder, Closed, DebugTabOrder, DisableMe, EnableMe, EndAnimation, FindComponentIndex, FocusFirst, FocusLast, Free, InitComponent, InitializeControls, InsertComponent, InternalOnShow, LevelChanged, LoseFocus, NextControl, Opened, PrevControl, RemapComponents, RemoveComponent, SetFocus, SetFocusInstead, SetVisibility


Variables Detail

BoxHeight Source code

var float BoxHeight;

BoxWidth Source code

var float BoxWidth;

ItemGap Source code

var float ItemGap;

ItemHeight Source code

var float ItemHeight;

MarginWidth Source code

var float MarginWidth;

ui Source code

var utvInteraction ui;

ur Source code

var utvReplication ur;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender) )

InternalOnClose Source code

function InternalOnClose ( optional bool bCanceled) )

SaveDefaults Source code

function SaveDefaults ( ) )


Defaultproperties

defaultproperties
{
	Begin Object Class=GUIImage name=Background
		bAcceptsInput=false
		bNeverFocus=true
		Image=material'2K4Menus.NewControls.Display95'
		ImageStyle=ISTY_Stretched
	End Object
	Controls(0)=GUIImage'Background'


	Begin Object class=GUILabel Name=TitleText
		Caption="UTV2004 Watcher settings"
		TextAlign=TXTA_Center
		TextColor=(R=255,G=255,B=0,A=255)
		bTransparent=true
		bMultiLine=true
		Name="TitleText"
	End Object
	Controls(1)=GUILabel'TitleText'


	Begin Object class=GUILabel name=Label1
	  Caption="View rotation"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	  bMultiLine=true
	End Object
	Controls(2)=GUILabel'Label1'


	Begin Object class=moComboBox Name=ComboBox
	  Caption=""
      CaptionWidth=0.0
	  OnChange=InternalOnChange
	End Object
	Controls(3)=moComboBox'ComboBox'


	Controls(4)=GUILabel'Label1'
	Controls(5)=GUILabel'Label1'


	Begin Object Class=GUIButton Name=OkButton
		StyleName="MidGameButton"
		OnClick=InternalOnClick
		Caption="OK"
	End Object
	Controls(6)=GUIButton'OkButton'


	Begin Object class=GUILabel name=Label2
	  Caption="Follow primary"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	  bMultiLine=true
	End Object
	Controls(7)=GUILabel'Label2'


	Begin Object class=GUICheckBoxButton name=Button2
	End Object
	Controls(8)=GUICheckBoxButton'Button2'


	Begin Object class=GUILabel name=Label3
	  Caption="Show UTV Chat"
	  TextColor=(R=255,G=255,B=255,A=255)
	  TextFont="UT2MidGameFont"
	  bTransparent=true
	  bMultiLine=true
	End Object
	Controls(9)=GUILabel'Label3'


	Begin Object class=GUICheckBoxButton name=Button3
	End Object
	Controls(10)=GUICheckBoxButton'Button3'


	bRequire640x480=false
	bAllowedAsLast=true
	bRenderWorld=true


	BoxHeight=0.47
	BoxWidth=0.5
	MarginWidth=0.02
	ItemHeight=0.04
	ItemGap=0.01


	OpenSound=none
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:28.730 - Created with UnCodeX