defaultproperties
{
Begin Object Class=MeshEmitter Name=FlashMesh
StaticMesh=StaticMesh'SPMAAirExplosionMesh'
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
CoordinateSystem=PTCS_Relative
MaxParticles=1
UseRotationFrom=PTRS_Actor
StartSpinRange=(Z=(Max=1.0))
SizeScale(1)=(RelativeTime=0.15,RelativeSize=2.0)
SizeScale(2)=(RelativeTime=1.0)
StartSizeRange=(X=(Min=0.18,Max=1.8),Y=(Min=2.4,Max=2.4),Z=(Min=2.4,Max=2.4))
InitialParticlesPerSecond=1000.0
SecondsBeforeInactive=0.0
LifetimeRange=(Min=0.225,Max=0.225)
End Object
Emitters()=MeshEmitter'FlashMesh'
Begin Object Class=SpriteEmitter Name=ExplosionSprite
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
AddVelocityFromOwner=True
MaxParticles=3
StartLocationRange=(X=(Min=-10.0,Max=3.0),Y=(Min=-2.0,Max=2.0),Z=(Min=-2.0,Max=2.0))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-0.05,Max=0.05))
StartSpinRange=(X=(Max=1.0))
SizeScale(1)=(RelativeTime=0.225,RelativeSize=4.0)
SizeScale(2)=(RelativeTime=1.0,RelativeSize=3.0)
StartSizeRange=(X=(Min=40.0,Max=50.0))
InitialParticlesPerSecond=50.0
DrawStyle=PTDS_Brighten
Texture=Texture'VMParticleTextures.VehicleExplosions.VMExp2_framesANIM'
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=0.0
LifetimeRange=(Min=0.525,Max=0.8)
AddVelocityMultiplierRange=(X=(Min=0.03,Max=0.03),Y=(Min=0.03,Max=0.03),Z=(Min=0.03,Max=0.03))
End Object
Emitters(1)=SpriteEmitter'ExplosionSprite'
Begin Object Class=SpriteEmitter Name=GlowSprite
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
MaxParticles=1
StartSpinRange=(X=(Max=1.0))
SizeScale()=(RelativeSize=1.0)
SizeScale(1)=(RelativeTime=0.3,RelativeSize=2.5)
SizeScale(2)=(RelativeTime=1.0,RelativeSize=0.8)
StartSizeRange=(X=(Min=100.0,Max=100.0))
InitialParticlesPerSecond=1000.0
DrawStyle=PTDS_Brighten
Texture=Texture'XEffects.GoldGlow'
SecondsBeforeInactive=0.0
LifetimeRange=(Min=0.6,Max=0.6)
End Object
Emitters(2)=SpriteEmitter'GlowSprite'
Begin Object Class=SpriteEmitter Name=Sparks
UseDirectionAs=PTDU_Up
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.0)
ColorScale()=(RelativeTime=0.44,Color=(B=192,G=192,R=255,A=255))
ColorScale(1)=(RelativeTime=1.0)
FadeOutStartTime=0.44
MaxParticles=15
SizeScale()=(RelativeSize=8.0)
SizeScale(1)=(RelativeTime=0.25,RelativeSize=2.25)
SizeScale(2)=(RelativeTime=1.0,RelativeSize=0.2)
StartSizeRange=(X=(Min=0.5,Max=10.0),Y=(Min=3.0,Max=10.0),Z=(Min=0.5,Max=10.0))
InitialParticlesPerSecond=1000.0
DrawStyle=PTDS_Brighten
Texture=Texture'SPMASpark'
SecondsBeforeInactive=0.0
LifetimeRange=(Min=0.4,Max=1.0)
StartVelocityRange=(X=(Min=200.0,Max=700.0),Y=(Min=-200.0,Max=200.0),Z=(Min=-200.0,Max=200.0))
End Object
Emitters(3)=SpriteEmitter'Sparks'
AmbientGlow=64
bNoDelete=False
AutoDestroy=True
}
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