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WVHoverTankV3.DamTypeNephthysGravityVortexTouch

Extends
VehicleDamageType

DamTypeNephthysGravityVortexTouch Creation date: 2013-01-20 14:39 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.VehicleDamageType
         |   
         +-- WVHoverTankV3.DamTypeNephthysGravityVortexTouch

Variables Summary
Inherited Variables from UnrealGame.VehicleDamageType
VehicleClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Defaultproperties

defaultproperties
{
	DeathString   = "%o was sucked in by %k's gravity vortex."
	MaleSuicide   = "%o was sucked in by his own gravity vortex."
	FemaleSuicide = "%o was sucked in by her own gravity vortex."


	VehicleClass = class'NephthysTank'


	bArmorStops     = False
	bLocationalHit  = False
	bSuperWeapon    = True
	bDelayedDamage  = True
	bAlwaysSevers   = True
	bAlwaysGibs     = True
	GibPerterbation = 0.5
	GibModifier     = 2.0
}



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Creation time: Do 14.8.2014 09:58:03.215 - Created with UnCodeX