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DamTypeNephthysGravityVortexTouch Creation date: 2013-01-20 14:39 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- WVHoverTankV3.DamTypeNephthysGravityVortexTouch
Variables Summary |
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Inherited Variables from UnrealGame.VehicleDamageType |
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VehicleClass |
Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString = "%o was sucked in by %k's gravity vortex." MaleSuicide = "%o was sucked in by his own gravity vortex." FemaleSuicide = "%o was sucked in by her own gravity vortex." VehicleClass = class'NephthysTank' bArmorStops = False bLocationalHit = False bSuperWeapon = True bDelayedDamage = True bAlwaysSevers = True bAlwaysGibs = True GibPerterbation = 0.5 GibModifier = 2.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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