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WVHoverTankV3.FirebugDustEmitter

Extends
HoverTankDustEmitter

SmallHoverTankDustEmitter Creation date: 2012-10-12 16:28 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- WVHoverTankV3.HoverTankDustEmitter
         |   
         +-- WVHoverTankV3.FirebugDustEmitter

Variables Summary
Inherited Variables from WVHoverTankV3.HoverTankDustEmitter
bDustActive, DefaultDustColor, RingSize
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
Inherited Functions from WVHoverTankV3.HoverTankDustEmitter
SetDustColor, UpdateHoverDust
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
	RingSize = 22.0
	CullDistance = 10000.0


	Begin Object Class=SpriteEmitter Name=FireSpray
		UseDirectionAs=PTDU_Right
		UseCollision=True
		UseMaxCollisions=True
		UseColorScale=True
		FadeOut=True
		RespawnDeadParticles=False
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		AddVelocityFromOwner=True
		ColorScale(0)=(Color=(B=255))
		ColorScale(1)=(RelativeTime=0.300000,Color=(G=255,R=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(G=255,R=255))
		StartLocationOffset=(X=0.0,Y=0.0,Z=50.0)
		
		SizeScale(0)=(RelativeSize=0.300000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
		Texture=Texture'EpicParticles.Beams.WhiteStreak01aw'
		SecondsBeforeInactive=0.000000
		LifetimeRange=(Min=0.300000,Max=0.300000)
		StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=-100.000000,Max=-100.000000))
		AddVelocityMultiplierRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000),Z=(Min=0.100000,Max=0.100000))
		TriggerDisabled=False
		
		
	End Object
	Emitters(2)=SpriteEmitter'FireSpray'


	Begin Object Class=SpriteEmitter Name=FireCloud
		UseCollision=True
		UseColorScale=True
		FadeOut=True
		
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		AddVelocityFromOwner=True
		Acceleration=(Z=100.000000)
		DampingFactorRange=(X=(Min=0.100000,Max=0.200000),Y=(Min=0.100000,Max=0.200000),Z=(Min=0.100000,Max=0.200000))
		ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.700000,Color=(G=255,R=255,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(R=255,A=255))
		FadeOutStartTime=0.500000
		FadeInEndTime=0.1
		StartLocationOffset=(X=0.000000,Y=0.000000,Z=50.000000)
		
		StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
		SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.200000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
		Texture=Texture'EmitterTextures.MultiFrame.LargeFlames'
		SecondsBeforeInactive=0.000000
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=1.000000,Max=1.000000)
		StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-250.000000,Max=-200.000000))
		VelocityLossRange=(X=(Min=0.900000,Max=1.000000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
		AddVelocityMultiplierRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000),Z=(Min=0.900000,Max=0.900000))
		TriggerDisabled=False
		SpawnOnTriggerPPS=10.0
		SpawnOnTriggerRange=(Min=10.0,Max=10.0)
	End Object
	Emitters(3)=SpriteEmitter'FireCloud'
}



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Creation time: Do 14.8.2014 09:58:05.838 - Created with UnCodeX