Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

WVHoverTankV3.PoltergeistFactory

Extends
HoverTankFactory

PoltergeistFactory Creation date: 2012-08-14 13:34 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.SVehicleFactory
      |   
      +-- Onslaught.ONSVehicleFactory
         |   
         +-- WVHoverTankV3.HoverTankFactory
            |   
            +-- WVHoverTankV3.PoltergeistFactory

Variables Summary
Inherited Variables from WVHoverTankV3.HoverTankFactory
AirControlOverride
Inherited Variables from Onslaught.ONSVehicleFactory
bActive, BlueBuildEffectClass, bNeverActivate, bPreSpawn, bReverseBlueTeamDirection, BuildEffect, LastSpawned, PreSpawnEffectTime, RedBuildEffectClass, RespawnTime, TeamNum

Functions Summary
Inherited Functions from WVHoverTankV3.HoverTankFactory
SpawnVehicle
Inherited Functions from Onslaught.ONSVehicleFactory
Activate, Deactivate, PostBeginPlay, PostNetBeginPlay, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, ValidateSpawnLocation, VehicleDestroyed


Defaultproperties

defaultproperties
{
	VehicleClass = Class'PoltergeistTank'
	Skins(0) = Shader'EnergyTankShaderRed'
}



Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:20.325 - Created with UnCodeX