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Core.Object
|
+-- Engine.Actor
|
+-- Engine.xEmitter
|
+-- XEffects.pclMuzFlashA
|
+-- XEffects.pclMinigunMuzFlash
| Variables Summary |
|---|
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.xEmitter |
|---|
| EAttenFunc, ExParticleTypes, ExSpawningTypes |
| Functions Summary |
|---|
| Inherited Functions from XEffects.pclMuzFlashA |
|---|
| Trigger |
| Inherited Functions from Engine.xEmitter |
|---|
| ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials |
| Defaultproperties |
|---|
defaultproperties
{
Style=STY_Translucent
Texture=Texture'MuzFlashA_t'
Skins(0)=Texture'MuzFlashA_t'
mSizeRange(0)=25.00000
mSizeRange(1)=40.00000
mStartParticles=1
mMaxParticles=1
mColorRange(0)=(R=255,G=255,B=255,A=255)
mColorRange(1)=(R=255,G=255,B=255,A=255)
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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