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XGame.JuggFemaleVoice

Extends
xVoicePack

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.VoicePack
         |   
         +-- UnrealGame.TeamVoicePack
            |   
            +-- XGame.xVoicePack
               |   
               +-- XGame.JuggFemaleVoice

Constants Summary
Inherited Contants from UnrealGame.TeamVoicePack
MAXACK, MAXFIRE, MAXORDER, MAXOTHER, MAXPHRASE, MAXTAUNT

Variables Summary
Inherited Variables from XGame.xVoicePack
VoiceGender
Inherited Variables from UnrealGame.TeamVoicePack
AckAbbrev[MAXACK], AckAnim[MAXACK], AckSound[MAXACK], AckString[MAXACK], bDisplayNextMessage, bDisplayPortrait, bForceMessageSound, bShowMessageText, CommaText, DeathPhrases[MAXPHRASE], DelayedSender, DisplayMessage[MAXPHRASE], DisplayOtherMessage[MAXOTHER], DisplayString, FFireAbbrev[MAXFIRE], FFireAnim[MAXFIRE], FFireSound[MAXFIRE], FFireString[MAXFIRE], HiddenPhrases, HiddenString, HumanOnlyDeathPhrase[MAXPHRASE], HumanOnlyTaunt[MAXTAUNT], LeaderSign[4], MatureTaunt[MAXTAUNT], MessageAnim, MessageString, NameSound[4], numAcks, NumDeathPhrases, numFFires, numTaunts, OrderAbbrev[MAXORDER], OrderAnim[MAXORDER], OrderSound[MAXORDER], OrderString[MAXORDER], OtherAbbrev[MAXOTHER], OtherAnim[MAXOTHER], OtherDelayed[MAXOTHER], OtherMesgGroup[MAXOTHER], OtherSound[MAXOTHER], OtherString[MAXOTHER], PhraseNum, PhraseString[MAXPHRASE], Phrase[MAXPHRASE], Pitch, PortraitPRI, TauntAbbrev[MAXTAUNT], TauntAnim[MAXTAUNT], TauntSound[MAXTAUNT], TauntString[MAXTAUNT]

Enumerations Summary
Inherited Enumerations from UnrealGame.TeamVoicePack
EVoiceGender

Functions Summary
Inherited Functions from XGame.xVoicePack
GetMessageIndex
Inherited Functions from UnrealGame.TeamVoicePack
BotInitialize, ClientInitialize, ClientParseChatPercVar, ClientParseMessageString, GetAckString, GetAllAcks, GetAllFFire, GetAllOrder, GetAllOther, GetAllTaunt, GetCallSign, GetFFireString, GetOrderString, GetOtherString, GetTauntString, OrderToIndex, PickCustomTauntFor, PickRandomTauntFor, PlayDeathPhrase, PlayerSpeech, SetAckMessage, SetClientAckMessage, SetClientFFireMessage, SetClientHiddenMessage, SetClientOrderMessage, SetClientOtherMessage, SetClientTauntMessage, SetFFireMessage, SetOrderMessage, SetOtherMessage, SetTauntMessage, Timer, VoiceMatchesGender


Defaultproperties

defaultproperties
{
	NameSound(0)=TauntPack.fj_redleader
	NameSound(1)=TauntPack.fj_blueleader


	
	AckSound(0)=TauntPack.fj_affirmative
	AckSound(1)=TauntPack.fj_got_it
	AckSound(2)=TauntPack.fj_im_on_it
	AckSound(3)=TauntPack.fj_roger


	
	FFireSound(0)=TauntPack.fj_im_on_your_team
	FFireSound(1)=TauntPack.fj_im_on_your_team_idiot
	FFireSound(2)=TauntPack.fj_same_team


	
	numTaunts=28


	
	TauntSound(0)=TauntPack.fj_and_stay_down
	TauntSound(1)=TauntPack.fj_anyoneelsewantsome
	TauntSound(2)=TauntPack.fj_boom
	TauntSound(3)=TauntPack.fj_burnbaby
	TauntSound(4)=TauntPack.fj_diebitch
	TauntSound(5)=TauntPack.fj_eatthat
	TauntSound(6)=TauntPack.fj_fightlikenali
	TauntSound(7)=TauntPack.fj_isthatyourbest
	TauntSound(8)=TauntPack.fj_kissmyass
	TauntSound(9)=TauntPack.fj_loser
	TauntSound(10)=TauntPack.fj_myhouse
	TauntSound(11)=TauntPack.fj_next
	TauntSound(12)=TauntPack.fj_ohyeah
	TauntSound(13)=TauntPack.fj_ownage
	TauntSound(14)=TauntPack.fj_seeya
	TauntSound(15)=TauntPack.fj_that_had_to_hurt
	TauntSound(16)=TauntPack.fj_useless
	TauntSound(17)=TauntPack.fj_you_play_like_a_girl
	TauntSound(18)=TauntPack.fj_youbedead
	TauntSound(19)=TauntPack.fj_youlikethat
	TauntSound(20)=TauntPack.fj_youwhore


	
	TauntSound(21)=TauntPack.fj_life_is_pain_get_over_it
	TauntString(21)="Life Is Pain, Get Over It"


	TauntSound(22)=TauntPack.fj_right_between_the_eyes
	TauntString(22)="Right Between The Eyes"


	TauntSound(23)=TauntPack.fj_tag_em_and_bag_em
	TauntString(23)="Tag 'Em And Bag 'Em"


	TauntSound(24)=TauntPack.fj_that_was_nasty
	TauntString(24)="That Was Nasty"


	TauntSound(25)=TauntPack.fj_you_bleed_better_than_you_shoot
	TauntString(25)="You Bleed Better Than You Shoot"


	TauntSound(26)=TauntPack.fj_you_suck
	TauntString(26)="You Suck"


	TauntSound(27)=TauntPack.fj_blowme
	TauntString(27)="Lick me"
	MatureTaunt(27)=1


	
	NumDeathPhrases=4


	
	DeathPhrases(0)=TauntPack.fj_medic
	DeathPhrases(1)=TauntPack.fj_nice


	
	DeathPhrases(2)=TauntPack.fj_cant_feel_my_legs
	DeathPhrases(3)=TauntPack.fj_nice_shot


	

	OrderSound(0)=TauntPack.fj_defend_the_base
	OrderSound(1)=TauntPack.fj_HoldThisPosition
	OrderSound(2)=TauntPack.fj_attack_their_base
	OrderSound(3)=TauntPack.fj_cover_me
	OrderSound(4)=TauntPack.fj_SearchAndDestroy
	OrderSound(10)=TauntPack.fj_Take_Their_Flag
	OrderSound(11)=TauntPack.fj_Defend_The_Flag
	OrderSound(12)=TauntPack.fj_AttackAlpha
	OrderSound(13)=TauntPack.fj_AttackBravo
	OrderSound(14)=TauntPack.fj_GetTheBall


	

	OtherSound(0)=TauntPack.fj_base_is_undefended
	OtherSound(1)=TauntPack.fj_get_our_flag_back
	OtherSound(2)=TauntPack.fj_igottheflag
	OtherSound(3)=TauntPack.fj_ive_got_your_back
	OtherSound(4)=TauntPack.fj_im_hit
	OtherSound(5)=TauntPack.fj_man_down
	OtherSound(6)=TauntPack.fj_im_all_alone_here
	OtherSound(7)=TauntPack.fj_Negative
	OtherSound(8)=TauntPack.fj_got_it
	OtherSound(9)=TauntPack.fj_in_position
	OtherSound(10)=TauntPack.fj_im_going_in
	OtherSound(11)=TauntPack.fj_area_secure
	OtherSound(12)=TauntPack.fj_enemy_flag_carrier_is_here
	OtherSound(13)=TauntPack.fj_i_need_backup
	OtherSound(14)=TauntPack.fj_incoming
	OtherSound(15)=TauntPack.fj_ball_carrier_is_here
	OtherSound(16)=TauntPack.fj_point_alpha_secure
	OtherSound(17)=TauntPack.fj_point_bravo_secure
	OtherSound(18)=TauntPack.fj_attackalpha
	OtherSound(19)=TauntPack.fj_attackbravo
	OtherSound(20)=TauntPack.fj_the_base_is_under_attack
	OtherSound(21)=TauntPack.fj_were_being_overrun
	OtherSound(22)=TauntPack.fj_under_heavy_attack
	OtherSound(23)=TauntPack.fj_defend_point_alpha
	OtherSound(24)=TauntPack.fj_defend_point_bravo
	OtherSound(25)=TauntPack.fj_gettheball
	OtherSound(26)=TauntPack.fj_im_on_defense
	OtherSound(27)=TauntPack.fj_im_on_offense
	OtherSound(28)=TauntPack.fj_take_point_alpha
	OtherSound(29)=TauntPack.fj_take_point_bravo
	OtherSound(30)=TauntPack.fj_medic
	OtherSound(31)=TauntPack.fj_nice


	OtherSound(32)=TauntPack.fj_cant_feel_my_legs
	OtherString(32)="I Can't Feel My Legs"


	OtherSound(33)=TauntPack.fj_nice_shot
	OtherString(33)="Nice Shot"


	VoicePackName="Female Juggernaut"
	VoiceGender=VG_Female
}

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Creation time: Do 14.8.2014 09:58:12.416 - Created with UnCodeX