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XGame.JuggMaleVoice

Extends
xVoicePack

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.VoicePack
         |   
         +-- UnrealGame.TeamVoicePack
            |   
            +-- XGame.xVoicePack
               |   
               +-- XGame.JuggMaleVoice

Constants Summary
Inherited Contants from UnrealGame.TeamVoicePack
MAXACK, MAXFIRE, MAXORDER, MAXOTHER, MAXPHRASE, MAXTAUNT

Variables Summary
Inherited Variables from XGame.xVoicePack
VoiceGender
Inherited Variables from UnrealGame.TeamVoicePack
AckAbbrev[MAXACK], AckAnim[MAXACK], AckSound[MAXACK], AckString[MAXACK], bDisplayNextMessage, bDisplayPortrait, bForceMessageSound, bShowMessageText, CommaText, DeathPhrases[MAXPHRASE], DelayedSender, DisplayMessage[MAXPHRASE], DisplayOtherMessage[MAXOTHER], DisplayString, FFireAbbrev[MAXFIRE], FFireAnim[MAXFIRE], FFireSound[MAXFIRE], FFireString[MAXFIRE], HiddenPhrases, HiddenString, HumanOnlyDeathPhrase[MAXPHRASE], HumanOnlyTaunt[MAXTAUNT], LeaderSign[4], MatureTaunt[MAXTAUNT], MessageAnim, MessageString, NameSound[4], numAcks, NumDeathPhrases, numFFires, numTaunts, OrderAbbrev[MAXORDER], OrderAnim[MAXORDER], OrderSound[MAXORDER], OrderString[MAXORDER], OtherAbbrev[MAXOTHER], OtherAnim[MAXOTHER], OtherDelayed[MAXOTHER], OtherMesgGroup[MAXOTHER], OtherSound[MAXOTHER], OtherString[MAXOTHER], PhraseNum, PhraseString[MAXPHRASE], Phrase[MAXPHRASE], Pitch, PortraitPRI, TauntAbbrev[MAXTAUNT], TauntAnim[MAXTAUNT], TauntSound[MAXTAUNT], TauntString[MAXTAUNT]

Enumerations Summary
Inherited Enumerations from UnrealGame.TeamVoicePack
EVoiceGender

Functions Summary
Inherited Functions from XGame.xVoicePack
GetMessageIndex
Inherited Functions from UnrealGame.TeamVoicePack
BotInitialize, ClientInitialize, ClientParseChatPercVar, ClientParseMessageString, GetAckString, GetAllAcks, GetAllFFire, GetAllOrder, GetAllOther, GetAllTaunt, GetCallSign, GetFFireString, GetOrderString, GetOtherString, GetTauntString, OrderToIndex, PickCustomTauntFor, PickRandomTauntFor, PlayDeathPhrase, PlayerSpeech, SetAckMessage, SetClientAckMessage, SetClientFFireMessage, SetClientHiddenMessage, SetClientOrderMessage, SetClientOtherMessage, SetClientTauntMessage, SetFFireMessage, SetOrderMessage, SetOtherMessage, SetTauntMessage, Timer, VoiceMatchesGender


Defaultproperties

defaultproperties
{
	NameSound(0)=TauntPack.mj_redleader
	NameSound(1)=TauntPack.mj_blueleader


	
	AckSound(0)=TauntPack.mj_affirmative
	AckSound(1)=TauntPack.mj_got_it
	AckSound(2)=TauntPack.mj_im_on_it
	AckSound(3)=TauntPack.mj_roger


	
	FFireSound(0)=TauntPack.mj_im_on_your_team
	FFireSound(1)=TauntPack.mj_im_on_your_team_idiot
	FFireSound(2)=TauntPack.mj_same_team


	
	numTaunts=27


	
	TauntSound(0)=TauntPack.mj_and_stay_down
	TauntSound(1)=TauntPack.mj_anyoneelsewantsome
	TauntSound(2)=TauntPack.mj_boom
	TauntSound(3)=TauntPack.mj_burnbaby
	TauntSound(4)=TauntPack.mj_diebitch
	TauntSound(5)=TauntPack.mj_eatthat
	TauntSound(6)=TauntPack.mj_fightlikenali
	TauntSound(7)=TauntPack.mj_isthatyourbest
	TauntSound(8)=TauntPack.mj_kissmyass
	TauntSound(9)=TauntPack.mj_loser
	TauntSound(10)=TauntPack.mj_myhouse
	TauntSound(11)=TauntPack.mj_next
	TauntSound(12)=TauntPack.mj_ohyeah
	TauntSound(13)=TauntPack.mj_ownage
	TauntSound(14)=TauntPack.mj_seeya
	TauntSound(15)=TauntPack.mj_that_had_to_hurt
	TauntSound(16)=TauntPack.mj_useless
	TauntSound(17)=TauntPack.mj_you_play_like_a_girl
	TauntSound(18)=TauntPack.mj_youbedead
	TauntSound(19)=TauntPack.mj_youlikethat
	TauntSound(20)=TauntPack.mj_youwhore


	
	TauntSound(21)=TauntPack.mj_life_is_pain_get_over_it
	TauntString(21)="Life Is Pain, Get Over It"


	TauntSound(22)=TauntPack.mj_right_between_the_eyes
	TauntString(22)="Right Between The Eyes"


	TauntSound(23)=TauntPack.mj_tag_em_and_bag_em
	TauntString(23)="Tag 'Em And Bag 'Em"


	TauntSound(24)=TauntPack.mj_that_was_nasty
	TauntString(24)="That Was Nasty"


	TauntSound(25)=TauntPack.mj_you_bleed_better_than_you_shoot
	TauntString(25)="You Bleed Better Than You Shoot"


	TauntSound(26)=TauntPack.mj_you_suck
	TauntString(26)="You Suck"


	HumanOnlyTaunt(28)=1
	HumanOnlyTaunt(32)=1


	
	NumDeathPhrases=4


	
	DeathPhrases(0)=TauntPack.mj_medic
	DeathPhrases(1)=TauntPack.mj_nice


	
	DeathPhrases(2)=TauntPack.mj_cant_feel_my_legs
	DeathPhrases(3)=TauntPack.mj_nice_shot


	

	OrderSound(0)=TauntPack.mj_defend_the_base
	OrderSound(1)=TauntPack.mj_HoldThisPosition
	OrderSound(2)=TauntPack.mj_attack_their_base
	OrderSound(3)=TauntPack.mj_cover_me
	OrderSound(4)=TauntPack.mj_SearchAndDestroy
	OrderSound(10)=TauntPack.mj_Take_Their_Flag
	OrderSound(11)=TauntPack.mj_Defend_The_Flag
	OrderSound(12)=TauntPack.mj_AttackAlpha
	OrderSound(13)=TauntPack.mj_AttackBravo
	OrderSound(14)=TauntPack.mj_GetTheBall


	

	OtherSound(0)=TauntPack.mj_base_is_undefended
	OtherSound(1)=TauntPack.mj_get_our_flag_back
	OtherSound(2)=TauntPack.mj_igottheflag
	OtherSound(3)=TauntPack.mj_ive_got_your_back
	OtherSound(4)=TauntPack.mj_im_hit
	OtherSound(5)=TauntPack.mj_man_down
	OtherSound(6)=TauntPack.mj_im_all_alone_here
	OtherSound(7)=TauntPack.mj_Negative
	OtherSound(8)=TauntPack.mj_got_it
	OtherSound(9)=TauntPack.mj_in_position
	OtherSound(10)=TauntPack.mj_im_going_in
	OtherSound(11)=TauntPack.mj_area_secure
	OtherSound(12)=TauntPack.mj_enemy_flag_carrier_is_here
	OtherSound(13)=TauntPack.mj_i_need_backup
	OtherSound(14)=TauntPack.mj_incoming
	OtherSound(15)=TauntPack.mj_ball_carrier_is_here
	OtherSound(16)=TauntPack.mj_point_alpha_secure
	OtherSound(17)=TauntPack.mj_point_bravo_secure
	OtherSound(18)=TauntPack.mj_attackalpha
	OtherSound(19)=TauntPack.mj_attackbravo
	OtherSound(20)=TauntPack.mj_the_base_is_under_attack
	OtherSound(21)=TauntPack.mj_were_being_overrun
	OtherSound(22)=TauntPack.mj_under_heavy_attack
	OtherSound(23)=TauntPack.mj_defend_point_alpha
	OtherSound(24)=TauntPack.mj_defend_point_bravo
	OtherSound(25)=TauntPack.mj_gettheball
	OtherSound(26)=TauntPack.mj_im_on_defense
	OtherSound(27)=TauntPack.mj_im_on_offense
	OtherSound(28)=TauntPack.mj_take_point_alpha
	OtherSound(29)=TauntPack.mj_take_point_bravo
	OtherSound(30)=TauntPack.mj_medic
	OtherSound(31)=TauntPack.mj_nice


	OtherSound(32)=TauntPack.mj_cant_feel_my_legs
	OtherString(32)="I Can't Feel My Legs"


	OtherSound(33)=TauntPack.mj_nice_shot
	OtherString(33)="Nice Shot"


	VoicePackName="Male Juggernaut"
	VoiceGender=VG_Male
}

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Creation time: Do 14.8.2014 09:58:12.427 - Created with UnCodeX