Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XGame.MutRegen

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- XGame.MutRegen

Variables Summary
MutRegen
floatRegenPerSecond
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
event PreBeginPlay ()))
function Timer ()))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

MutRegen

RegenPerSecond Source code

var(MutRegen) float RegenPerSecond;


Functions Detail

PreBeginPlay Source code

event PreBeginPlay ( ) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
    RegenPerSecond=5
    IconMaterialName="MutatorArt.nosym"
    ConfigMenuClassName=""
    GroupName="Regen"
    FriendlyName="Regeneration"
    Description="All players regenerate health."
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:15.115 - Created with UnCodeX