Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.xPickUpBase | +-- XGame.xWeaponBase | +-- XGame.NewWeaponBase
Variables Summary |
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Inherited Variables from XGame.xWeaponBase |
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WeaponType |
Inherited Variables from Engine.xPickUpBase |
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bDelayedSpawn, ExtraPathCost, myEmitter, myMarker, myPickUp, NewDrawScale, NewPrePivot, NewStaticMesh, PowerUp, SpawnHeight, SpiralEmitter |
Functions Summary |
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Inherited Functions from XGame.xWeaponBase |
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CheckForErrors, GetInventoryGroup, PostBeginPlay |
Inherited Functions from Engine.xPickUpBase |
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CheckForErrors, GetInventoryGroup, PostBeginPlay, SpawnPickup, TurnOn |
Defaultproperties |
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defaultproperties { StaticMesh=2k4chargerMESHES.WeaponChargerMESH-DS PrePivot=(Z=3.7) DrawScale=0.5 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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