defaultproperties
{
NameSound(0)=TauntPack.fn_redleader
NameSound(1)=TauntPack.fn_blueleader
AckSound(0)=TauntPack.fn_affirmative
AckSound(1)=TauntPack.fn_got_it
AckSound(2)=TauntPack.fn_im_on_it
AckSound(3)=TauntPack.fn_roger
FFireSound(0)=TauntPack.fn_im_on_your_team
FFireSound(1)=TauntPack.fn_im_on_your_team_idiot
FFireSound(2)=TauntPack.fn_same_team
numTaunts=29
TauntSound(0)=TauntPack.fn_and_stay_down
TauntSound(1)=TauntPack.fn_anyoneelsewantsome
TauntSound(2)=TauntPack.fn_boom
TauntSound(3)=TauntPack.fn_burnbaby
TauntSound(4)=TauntPack.fn_diebitch
TauntSound(5)=TauntPack.fn_eatthat
TauntSound(6)=TauntPack.fn_fightlikenali
TauntSound(7)=TauntPack.fn_isthatyourbest
TauntSound(8)=TauntPack.fn_kissmyass
TauntSound(9)=TauntPack.fn_loser
TauntSound(10)=TauntPack.fn_myhouse
TauntSound(11)=TauntPack.fn_next
TauntSound(12)=TauntPack.fn_ohyeah
TauntSound(13)=TauntPack.fn_ownage
TauntSound(14)=TauntPack.fn_seeya
TauntSound(15)=TauntPack.fn_that_had_to_hurt
TauntSound(16)=TauntPack.fn_useless
TauntSound(17)=TauntPack.fn_you_play_like_a_girl
TauntSound(18)=TauntPack.fn_youbedead
TauntSound(19)=TauntPack.fn_youlikethat
TauntSound(20)=TauntPack.fn_youwhore
TauntSound(21)=TauntPack.fn_fresh_meat
TauntString(21)="Fresh Meat"
TauntSound(22)=TauntPack.fn_i_must_break_you
TauntString(22)="I Must Break You"
TauntSound(23)=TauntPack.fn_ill_swallow_your_soul
TauntString(23)="I'll Swallow Your Soul"
TauntSound(24)=TauntPack.fn_lost_is_your_soul
TauntString(24)="Lost Is Your Soul"
TauntSound(25)=TauntPack.fn_meet_your_executioner
TauntString(25)="Meet Your Executioner"
TauntSound(26)=TauntPack.fn_my_name_is_death
TauntString(26)="My Name Is Death"
TauntSound(27)=TauntPack.fn_no_tears_please_its_a_waste_of_good_suffering
TauntString(27)="No Tears Please.."
TauntSound(28)=TauntPack.fn_pain_will_purify_you
TauntString(28)="Pain Will Purify You"
NumDeathPhrases=2
DeathPhrases(0)=TauntPack.fn_medic
DeathPhrases(1)=TauntPack.fn_nice
OrderSound(0)=TauntPack.fn_defend_the_base
OrderSound(1)=TauntPack.fn_HoldThisPosition
OrderSound(2)=TauntPack.fn_attack_their_base
OrderSound(3)=TauntPack.fn_cover_me
OrderSound(4)=TauntPack.fn_SearchAndDestroy
OrderSound(10)=TauntPack.fn_Take_Their_Flag
OrderSound(11)=TauntPack.fn_Defend_The_Flag
OrderSound(12)=TauntPack.fn_AttackAlpha
OrderSound(13)=TauntPack.fn_AttackBravo
OrderSound(14)=TauntPack.fn_GetTheBall
OtherSound(0)=TauntPack.fn_base_is_undefended
OtherSound(1)=TauntPack.fn_get_our_flag_back
OtherSound(2)=TauntPack.fn_igottheflag
OtherSound(3)=TauntPack.fn_ive_got_your_back
OtherSound(4)=TauntPack.fn_im_hit
OtherSound(5)=TauntPack.fn_man_down
OtherSound(6)=TauntPack.fn_im_all_alone_here
OtherSound(7)=TauntPack.fn_Negative
OtherSound(8)=TauntPack.fn_got_it
OtherSound(9)=TauntPack.fn_in_position
OtherSound(10)=TauntPack.fn_im_going_in
OtherSound(11)=TauntPack.fn_area_secure
OtherSound(12)=TauntPack.fn_enemy_flag_carrier_is_here
OtherSound(13)=TauntPack.fn_i_need_backup
OtherSound(14)=TauntPack.fn_incoming
OtherSound(15)=TauntPack.fn_ball_carrier_is_here
OtherSound(16)=TauntPack.fn_point_alpha_secure
OtherSound(17)=TauntPack.fn_point_bravo_secure
OtherSound(18)=TauntPack.fn_attackalpha
OtherSound(19)=TauntPack.fn_attackbravo
OtherSound(20)=TauntPack.fn_the_base_is_under_attack
OtherSound(21)=TauntPack.fn_were_being_overrun
OtherSound(22)=TauntPack.fn_under_heavy_attack
OtherSound(23)=TauntPack.fn_defend_point_alpha
OtherSound(24)=TauntPack.fn_defend_point_bravo
OtherSound(25)=TauntPack.fn_gettheball
OtherSound(26)=TauntPack.fn_im_on_defense
OtherSound(27)=TauntPack.fn_im_on_offense
OtherSound(28)=TauntPack.fn_take_point_alpha
OtherSound(29)=TauntPack.fn_take_point_bravo
OtherSound(30)=TauntPack.fn_medic
OtherSound(31)=TauntPack.fn_nice
VoicePackName="Female Night"
VoiceGender=VG_Female
}
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