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XGame.SPECIES_Alien

Extends
SpeciesType
Modifiers
abstract

Core.Object
|   
+-- XGame.SpeciesType
   |   
   +-- XGame.SPECIES_Alien

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
Inherited Variables from XGame.SpeciesType
AccelRate, AirControl, CrouchedPct, DamageScaling, DMTeam, DodgeSpeedFactor, DodgeSpeedZ, FemaleRagSkelName, FemaleSkeleton, FemaleSoundGroup, FemaleVoice, GibGroup, GroundSpeed, JumpZ, MaleRagSkelName, MaleSkeleton, MaleSoundGroup, MaleVoice, PawnClassName, RaceNum, ReceivedDamageScaling, SpeciesName, TauntAnimNames[16], TauntAnims[16], WalkingPct, WaterSpeed
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionstring GetRagSkelName (String MeshName))
Inherited Functions from XGame.SpeciesType
GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Functions Detail

GetRagSkelName Source code

static function string GetRagSkelName ( String MeshName) )


Defaultproperties

defaultproperties
{
	SpeciesName="Alien"
	MaleVoice="XGame.AlienMaleVoice"
	FemaleVoice="XGame.AlienFemaleVoice"
	MaleSoundGroup="XGame.xAlienMaleSoundGroup"
	FemaleSoundGroup="XGame.xAlienFemaleSoundGroup"
	MaleSkeleton="Aliens.Skeleton_Alien"
	FemaleSkeleton="Aliens.Skeleton_Alien"
	GibGroup="xEffects.xAlienGibGroup"
	AirControl=+1.2
	GroundSpeed=+1.4
	WaterSpeed=+1.0
	JumpZ=+1.0
	ReceivedDamageScaling=+1.3
	DamageScaling=+1.0
	AccelRate=+1.1
	WalkingPct=+1.0
	CrouchedPct=+1.0
	DodgeSpeedFactor=+1.0
	DodgeSpeedZ=+1.0


	TauntAnimNames(8)="Tail wag"
	TauntAnimNames(9)="Gun check"
	
	TauntAnims(10)=Gesture_Taunt02
	TauntAnimNames(10)="Dismissal"
	
	TauntAnims(11)=Idle_Character02
	TauntAnimNames(11)="360"
}

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Creation time: Do 14.8.2014 09:58:22.401 - Created with UnCodeX