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Core.Object | +-- XGame.SpeciesType | +-- XGame.SPECIES_Human | +-- XGame.SPECIES_Merc
Variables Summary |
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Functions Summary | ||
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string | GetRagSkelName (string MeshName)) |
Inherited Functions from XGame.SpeciesType |
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GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
Functions Detail |
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Defaultproperties |
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defaultproperties { SpeciesName="Mercenary" RaceNum=4 MaleVoice="XGame.MercMaleVoice" FemaleVoice="XGame.MercFemaleVoice" MaleSoundGroup="XGame.xMercMaleSoundGroup" FemaleSoundGroup="XGame.xMercFemaleSoundGroup" AirControl=+1.0 GroundSpeed=+1.0 WaterSpeed=+1.0 JumpZ=+1.0 ReceivedDamageScaling=+1.0 DamageScaling=+1.0 AccelRate=+1.0 WalkingPct=+1.0 CrouchedPct=+1.0 DodgeSpeedFactor=+1.0 DodgeSpeedZ=+1.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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