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XGame.SPECIES_Night

Extends
SPECIES_Human
Modifiers
abstract

Core.Object
|   
+-- XGame.SpeciesType
   |   
   +-- XGame.SPECIES_Human
      |   
      +-- XGame.SPECIES_Night

Variables Summary
Inherited Variables from XGame.SpeciesType
AccelRate, AirControl, CrouchedPct, DamageScaling, DMTeam, DodgeSpeedFactor, DodgeSpeedZ, FemaleRagSkelName, FemaleSkeleton, FemaleSoundGroup, FemaleVoice, GibGroup, GroundSpeed, JumpZ, MaleRagSkelName, MaleSkeleton, MaleSoundGroup, MaleVoice, PawnClassName, RaceNum, ReceivedDamageScaling, SpeciesName, TauntAnimNames[16], TauntAnims[16], WalkingPct, WaterSpeed

Functions Summary
functionint ModifyImpartedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class DamageType ))
Inherited Functions from XGame.SpeciesType
GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup


Functions Detail

ModifyImpartedDamage Source code

static function int ModifyImpartedDamage ( int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class<DamageType> DamageType ) )


Defaultproperties

defaultproperties
{
	SpeciesName="Night"
	RaceNum=5
	MaleVoice="XGame.NightMaleVoice"
	FemaleVoice="XGame.NightFemaleVoice"
	MaleSoundGroup="XGame.xNightMaleSoundGroup"
	FemaleSoundGroup="XGame.xNightFemaleSoundGroup"
	AirControl=+1.0
	GroundSpeed=+1.0
	WaterSpeed=+1.0
	JumpZ=+1.0
	ReceivedDamageScaling=+1.0
	DamageScaling=+0.7
	AccelRate=+1.0
	WalkingPct=+1.0
	CrouchedPct=+1.0
	DodgeSpeedFactor=+1.0
	DodgeSpeedZ=+1.0
	TauntAnims(8)=Gesture_Taunt03
	TauntAnims(9)=Idle_Character03
}

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Creation time: Do 14.8.2014 09:58:22.446 - Created with UnCodeX