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XGame.xBombHUDMessage

Extends
CTFHUDMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- UnrealGame.CTFHUDMessage
            |   
            +-- XGame.xBombHUDMessage

Variables Summary
Inherited Variables from UnrealGame.CTFHUDMessage
EnemyHasFlagString, RedColor, YellowColor, YouHaveFlagString
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
Inherited Functions from UnrealGame.CTFHUDMessage
GetColor, GetString
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage


Defaultproperties

defaultproperties
{
	YouHaveFlagString="You have the ball, deliver it to enemy base!"
	EnemyHasFlagString="The enemy has the ball, recover it!"
}

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Creation time: Do 14.8.2014 09:58:30.126 - Created with UnCodeX