XGame.xBombMessage
- Extends
- CriticalEventPlus
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- XGame.xBombMessage
Inherited Variables from Engine.LocalMessage |
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Functions from Engine.LocalMessage |
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
var name DroppedSoundNames[2];
var
sound DroppedSounds[
2];
var name ReturnSoundNames[2];
var
sound ReturnSounds[
2];
var name TakenSoundNames[2];
var
Sound TakenSounds[
2];
Message
var(Message) localized string CaptureBlue;
var(Message) localized string CaptureRed;
var(Message) localized string DroppedBlue;
var(Message) localized string DroppedRed;
var(Message) localized string HasBlue;
var(Message) localized string HasRed;
var(Message) localized string ReturnBlue;
var(Message) localized string ReturnedBlue;
var(Message) localized string ReturnedRed;
var(Message) localized string ReturnRed;
defaultproperties
{
ReturnBlue="returns the ball!"
ReturnRed="returns the ball!"
ReturnedBlue="The ball was returned!"
ReturnedRed="The ball was returned!"
CaptureBlue="scored the goal!"
CaptureRed="scored the goal!"
DroppedBlue="dropped the ball!"
DroppedRed="dropped the ball!"
HasRed="has the ball!"
HasBlue="has the ball!"
ReturnSoundNames(0)=BallReset
ReturnSoundNames(1)=BallReset
DroppedSoundNames(0)=Red_Pass_Fumbled
DroppedSoundNames(1)=Blue_Pass_Fumbled
TakenSoundNames(0)=Red_Team_on_Offence
TakenSoundNames(1)=Blue_Team_on_Offence
Riffs(0)=sound'GameSounds.UT2K3Fanfare03'
Riffs(1)=sound'GameSounds.UT2K3Fanfare07'
Riffs(2)=sound'GameSounds.UT2K3Fanfare08'
bIsUnique=True
FontSize=1
StackMode=SM_Down
PosY=0.10
} |
Creation time: Do 14.8.2014 09:58:30.150 - Created with
UnCodeX