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XInterface.Tab_AudioSettings

Extends
UT2K3TabPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_AudioSettings

Variables Summary
stringAnnounceModes[3]
moComboBoxAPack
stringAudioModes[4]
boolbinitialized
APackInfoBonusPackInfo[4]
array<APackInfo>PackInfo
stringVoiceModes[4]
Inherited Variables from XInterface.GUITabPanel
bFillHeight, FadeInTime, MyButton, PanelCaption

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
functionstring InternalOnSaveINI (GUIComponent Sender)
Inherited Functions from XInterface.GUITabPanel
CanShowPanel, Free, InitPanel, OnDestroyPanel, Refresh, ShowPanel


Variables Detail

AnnounceModes[3] Source code

var localized string AnnounceModes[3];

APack Source code

var moComboBox APack;

AudioModes[4] Source code

var localized string AudioModes[4];

binitialized Source code

var bool binitialized;

BonusPackInfo[4] Source code

var config APackInfo BonusPackInfo[4];

PackInfo Source code

var config array<APackInfo> PackInfo;

VoiceModes[4] Source code

var localized string VoiceModes[4];


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

InternalOnSaveINI Source code

function string InternalOnSaveINI ( GUIComponent Sender )


Defaultproperties

defaultproperties
{


	Begin Object class=GUIImage Name=AudioBK1
		WinWidth=0.957500
		WinHeight=0.166289
		WinLeft=0.021641
		WinTop=0.083281
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(0)=GUIImage'AudioBK1'


	Begin Object class=GUIImage Name=AudioBK2
		WinWidth=0.957500
		WinHeight=0.625897
		WinLeft=0.021641
		WinTop=0.362446
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(1)=GUIImage'AudioBK2'


	Begin Object class=GUILabel Name=AudioMusicVolumeLabel
		Caption="Music Volume"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.250000
		WinHeight=32.000000
		WinLeft=0.055664
		WinTop=0.1
	End Object
	Controls(2)=GUILabel'AudioMusicVolumeLabel'


	Begin Object class=GUISlider Name=AudioMusicVolumeSlider
		WinWidth=0.25
		WinLeft=0.062500
		WinTop=0.156146
		MinValue=0
		MaxValue=1
		INIOption="ini:Engine.Engine.AudioDevice MusicVolume"
		INIDefault="0.5"
		Hint="Changes the volume of the background music."
	End Object
	Controls(3)=GUISlider'AudioMusicVolumeSlider'


	Begin Object class=GUILabel Name=AudioEffectsVolumeLabel
		Caption="Effects Volume"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.250000
		WinHeight=32.000000
		WinLeft=0.685547
		WinTop=0.1
	End Object
	Controls(4)=GUILabel'AudioEffectsVolumeLabel'


	Begin Object class=GUISlider Name=AudioEffectsVolumeSlider
		WinWidth=0.25
		WinLeft=0.6875
		WinTop=0.156146
		MinValue=0
		MaxValue=1
		INIOption="ini:Engine.Engine.AudioDevice SoundVolume"
		INIDefault="0.9"
		Hint="Changes the volume of all in game sound effects."
	End Object
	Controls(5)=GUISlider'AudioEffectsVolumeSlider'


	Begin Object class=GUILabel Name=AudioVoiceVolumeLabel
		Caption="Announcer Volume"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.250000
		WinHeight=32.000000
		WinLeft=0.369141
		WinTop=0.1
	End Object
	Controls(6)=GUILabel'AudioVoiceVolumeLabel'


	Begin Object class=GUISlider Name=AudioVoiceVolumeSlider
		WinWidth=0.25
		WinLeft=0.375
		WinTop=0.156146
		MinValue=1
		MaxValue=4
        bIntSlider=true
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the volume of all in game voice messages."
	End Object
	Controls(7)=GUISlider'AudioVoiceVolumeSlider'


	Begin Object class=moComboBox Name=AudioMode
		WinWidth=0.700000
		WinHeight=0.060000
		WinLeft=0.15
		WinTop=0.278646
		Caption="Audio Mode"
		INIOption="@Internal"
		INIDefault="Software 3D Audio"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Changes the audio system mode."
		CaptionWidth=0.3
		ComponentJustification=TXTA_Left
		bReadOnly=true
	End Object
	Controls(8)=moComboBox'AudioMode'


	Begin Object class=moCheckBox Name=AudioReverseStereo
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.100000
		WinTop=0.433333
		Caption="Reverse Stereo"
		INIOption="ini:Engine.Engine.AudioDevice ReverseStereo"
		INIDefault="False"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Reverses the left and right audio channels."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(9)=moCheckbox'AudioReverseStereo'


	Begin Object class=moCheckBox Name=AudioMessageBeep
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.600000
		WinTop=0.433333
		Caption="Message Beep"
		INIOption="@Internal"
		INIDefault="True"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Enables a beep when receiving a text message from other players."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(10)=mocheckbox'AudioMessageBeep'


	Begin Object class=moCheckBox Name=AudioAutoTaunt
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.100000
		WinTop=0.533333
		Caption="Auto-Taunt"
		INIOption="@Internal"
		INIDefault="True"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Enables your in-game player to automatically taunt opponents."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(11)=moCheckBox'AudioAutoTaunt'


	Begin Object class=moCheckBox Name=AudioMatureTaunts
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.600000
		WinTop=0.53333
		Caption="Mature Taunts"
		INIOption="@Internal"
		INIDefault="True"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Enables off-color commentary."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(12)=moCheckBox'AudioMatureTaunts'


	Begin Object class=moCheckBox Name=AudioLowDetail
		WinWidth=0.300000
		WinHeight=0.040000
		WinLeft=0.100000
		WinTop=0.63333
		Caption="Low Sound Detail"
		INIOption="@Internal"
		INIDefault="False"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Lowers quality of sound."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(13)=moCheckBox'AudioLowDetail'


	Begin Object class=moComboBox Name=AudioPlayVoices
		WinWidth=0.468750
		WinHeight=0.060000
		WinLeft=0.260352
		WinTop=0.733291
		Caption="Play Voices"
		INIOption="@Internal"
		INIDefault="All"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Defines the types of voice messages to play."
		CaptionWidth=0.5
		ComponentJustification=TXTA_Left
		bReadOnly=true
	End Object
	Controls(14)=moComboBox'AudioPlayVoices'


	Begin Object class=moComboBox Name=AudioAnnounce
		WinWidth=0.468750
		WinHeight=0.060000
		WinLeft=0.260352
		WinTop=0.816597
		Caption="Announcements"
		INIOption="@Internal"
		INIDefault="All"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Adjusts the amount of in-game announcements."
		CaptionWidth=0.5
		ComponentJustification=TXTA_Left
		bReadOnly=true
	End Object
	Controls(15)=moComboBox'AudioAnnounce'


	Begin Object class=moComboBox Name=AudioAnnouncerPack
		WinWidth=0.468750
		WinHeight=0.060000
		WinLeft=0.260352
		WinTop=0.900069
		Caption="Announcer Voice"
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		OnSaveINI=InternalOnSaveINI
		Hint="Select the Announcer for tonight's game."
		CaptionWidth=0.5
		ComponentJustification=TXTA_Left
		bReadOnly=true
	End Object
	Controls(16)=moComboBox'AudioAnnouncerPack'


	WinTop=0.15
	WinLeft=0
	WinWidth=1
	WinHeight=0.74
	bAcceptsInput=false


	AudioModes[0]="Software 3D Audio"
	AudioModes[1]="Hardware 3D Audio"
	AudioModes[2]="Hardware 3D Audio + EAX"
	AudioModes[3]="Safe Mode"


	VoiceModes[0]="All"
	VoiceModes[1]="No auto-taunts"
	VoiceModes[2]="No taunts"
	VoiceModes[3]="None"


	AnnounceModes[0]="None"
	AnnounceModes[1]="Minimal"
	AnnounceModes[2]="All"
}

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Creation time: Do 14.8.2014 09:58:23.965 - Created with UnCodeX