defaultproperties
{
Begin Object class=GUIImage Name=AudioBK1
WinWidth=0.957500
WinHeight=0.166289
WinLeft=0.021641
WinTop=0.083281
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(0)=GUIImage'AudioBK1'
Begin Object class=GUIImage Name=AudioBK2
WinWidth=0.957500
WinHeight=0.625897
WinLeft=0.021641
WinTop=0.362446
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(1)=GUIImage'AudioBK2'
Begin Object class=GUILabel Name=AudioMusicVolumeLabel
Caption="Music Volume"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.250000
WinHeight=32.000000
WinLeft=0.055664
WinTop=0.1
End Object
Controls(2)=GUILabel'AudioMusicVolumeLabel'
Begin Object class=GUISlider Name=AudioMusicVolumeSlider
WinWidth=0.25
WinLeft=0.062500
WinTop=0.156146
MinValue=0
MaxValue=1
INIOption="ini:Engine.Engine.AudioDevice MusicVolume"
INIDefault="0.5"
Hint="Changes the volume of the background music."
End Object
Controls(3)=GUISlider'AudioMusicVolumeSlider'
Begin Object class=GUILabel Name=AudioEffectsVolumeLabel
Caption="Effects Volume"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.250000
WinHeight=32.000000
WinLeft=0.685547
WinTop=0.1
End Object
Controls(4)=GUILabel'AudioEffectsVolumeLabel'
Begin Object class=GUISlider Name=AudioEffectsVolumeSlider
WinWidth=0.25
WinLeft=0.6875
WinTop=0.156146
MinValue=0
MaxValue=1
INIOption="ini:Engine.Engine.AudioDevice SoundVolume"
INIDefault="0.9"
Hint="Changes the volume of all in game sound effects."
End Object
Controls(5)=GUISlider'AudioEffectsVolumeSlider'
Begin Object class=GUILabel Name=AudioVoiceVolumeLabel
Caption="Announcer Volume"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.250000
WinHeight=32.000000
WinLeft=0.369141
WinTop=0.1
End Object
Controls(6)=GUILabel'AudioVoiceVolumeLabel'
Begin Object class=GUISlider Name=AudioVoiceVolumeSlider
WinWidth=0.25
WinLeft=0.375
WinTop=0.156146
MinValue=1
MaxValue=4
bIntSlider=true
INIOption="@Internal"
OnLoadINI=InternalOnLoadINI
Hint="Changes the volume of all in game voice messages."
End Object
Controls(7)=GUISlider'AudioVoiceVolumeSlider'
Begin Object class=moComboBox Name=AudioMode
WinWidth=0.700000
WinHeight=0.060000
WinLeft=0.15
WinTop=0.278646
Caption="Audio Mode"
INIOption="@Internal"
INIDefault="Software 3D Audio"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Changes the audio system mode."
CaptionWidth=0.3
ComponentJustification=TXTA_Left
bReadOnly=true
End Object
Controls(8)=moComboBox'AudioMode'
Begin Object class=moCheckBox Name=AudioReverseStereo
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.100000
WinTop=0.433333
Caption="Reverse Stereo"
INIOption="ini:Engine.Engine.AudioDevice ReverseStereo"
INIDefault="False"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Reverses the left and right audio channels."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(9)=moCheckbox'AudioReverseStereo'
Begin Object class=moCheckBox Name=AudioMessageBeep
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.600000
WinTop=0.433333
Caption="Message Beep"
INIOption="@Internal"
INIDefault="True"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Enables a beep when receiving a text message from other players."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(10)=mocheckbox'AudioMessageBeep'
Begin Object class=moCheckBox Name=AudioAutoTaunt
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.100000
WinTop=0.533333
Caption="Auto-Taunt"
INIOption="@Internal"
INIDefault="True"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Enables your in-game player to automatically taunt opponents."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(11)=moCheckBox'AudioAutoTaunt'
Begin Object class=moCheckBox Name=AudioMatureTaunts
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.600000
WinTop=0.53333
Caption="Mature Taunts"
INIOption="@Internal"
INIDefault="True"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Enables off-color commentary."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(12)=moCheckBox'AudioMatureTaunts'
Begin Object class=moCheckBox Name=AudioLowDetail
WinWidth=0.300000
WinHeight=0.040000
WinLeft=0.100000
WinTop=0.63333
Caption="Low Sound Detail"
INIOption="@Internal"
INIDefault="False"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Lowers quality of sound."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(13)=moCheckBox'AudioLowDetail'
Begin Object class=moComboBox Name=AudioPlayVoices
WinWidth=0.468750
WinHeight=0.060000
WinLeft=0.260352
WinTop=0.733291
Caption="Play Voices"
INIOption="@Internal"
INIDefault="All"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Defines the types of voice messages to play."
CaptionWidth=0.5
ComponentJustification=TXTA_Left
bReadOnly=true
End Object
Controls(14)=moComboBox'AudioPlayVoices'
Begin Object class=moComboBox Name=AudioAnnounce
WinWidth=0.468750
WinHeight=0.060000
WinLeft=0.260352
WinTop=0.816597
Caption="Announcements"
INIOption="@Internal"
INIDefault="All"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Adjusts the amount of in-game announcements."
CaptionWidth=0.5
ComponentJustification=TXTA_Left
bReadOnly=true
End Object
Controls(15)=moComboBox'AudioAnnounce'
Begin Object class=moComboBox Name=AudioAnnouncerPack
WinWidth=0.468750
WinHeight=0.060000
WinLeft=0.260352
WinTop=0.900069
Caption="Announcer Voice"
INIOption="@Internal"
OnLoadINI=InternalOnLoadINI
OnSaveINI=InternalOnSaveINI
Hint="Select the Announcer for tonight's game."
CaptionWidth=0.5
ComponentJustification=TXTA_Left
bReadOnly=true
End Object
Controls(16)=moComboBox'AudioAnnouncerPack'
WinTop=0.15
WinLeft=0
WinWidth=1
WinHeight=0.74
bAcceptsInput=false
AudioModes[0]="Software 3D Audio"
AudioModes[1]="Hardware 3D Audio"
AudioModes[2]="Hardware 3D Audio + EAX"
AudioModes[3]="Safe Mode"
VoiceModes[0]="All"
VoiceModes[1]="No auto-taunts"
VoiceModes[2]="No taunts"
VoiceModes[3]="None"
AnnounceModes[0]="None"
AnnounceModes[1]="Minimal"
AnnounceModes[2]="All"
}
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