defaultproperties
{
Begin Object class=GUIImage Name=GameBK
WinWidth=0.427148
WinHeight=0.803125
WinLeft=0.029297
WinTop=0.130208
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(0)=GUIImage'GameBK'
Begin Object class=GUIImage Name=GameBK1
WinWidth=0.448633
WinHeight=0.803125
WinLeft=0.517578
WinTop=0.130208
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(1)=GUIImage'GameBK1'
Begin Object class=moCheckBox Name=GameHudVisible
WinWidth=0.196875
WinHeight=0.040000
WinLeft=0.379297
WinTop=0.043906
Caption="Hide HUD"
INIOption="@Internal"
OnLoadINI=InternalOnLoadINI
Hint="This option will toggle drawing of the HUD."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(2)=moCheckbox'GameHudVisible'
Begin Object class=moCheckBox Name=GameHudShowWeaponInfo
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.181927
Caption="Show Weapon Info"
Hint=""
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(3)=moCheckbox'GameHudShowWeaponInfo'
Begin Object class=moCheckBox Name=GameHudShowPersonalInfo
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.317343
Caption="Show Personal Info"
Hint=""
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(4)=moCheckbox'GameHudShowPersonalInfo'
Begin Object class=moCheckBox Name=GameHudShowScore
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.452760
Caption="Show Score"
Hint=""
CaptionWidth=0.9
bSquare=true
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
ComponentJustification=TXTA_Left
End Object
Controls(5)=moCheckbox'GameHudShowScore'
Begin Object class=moCheckBox Name=GameHudShowWeaponBar
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.598593
Caption="Show Weapon Bar"
Hint=""
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(6)=moCheckbox'GameHudShowWeaponBar'
Begin Object class=moCheckBox Name=GameHudShowPortraits
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.723594
Caption="Show Portraits"
Hint=""
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(7)=moCheckbox'GameHudShowPortraits'
Begin Object class=moNumericEdit Name=GameHudMessageCount
WinWidth=0.381250
WinHeight=0.060000
WinLeft=0.550781
WinTop=0.196875
Caption="Max. Chat Count"
CaptionWidth=0.7
MinValue=0
MaxValue=8
ComponentJustification=TXTA_Left
Hint=""
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(8)=moNumericEdit'GameHudMessageCount'
Begin Object class=moNumericEdit Name=GameHudMessageScale
WinWidth=0.381250
WinHeight=0.060000
WinLeft=0.550781
WinTop=0.321874
Caption="Chat Font Size"
CaptionWidth=0.7
MinValue=0
MaxValue=8
ComponentJustification=TXTA_Left
Hint=""
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(9)=moNumericEdit'GameHudMessageScale'
Begin Object class=moNumericEdit Name=GameHudMessageOffset
WinWidth=0.381250
WinHeight=0.060000
WinLeft=0.550781
WinTop=0.436457
Caption="Message Font Size"
CaptionWidth=0.7
MinValue=0
MaxValue=4
ComponentJustification=TXTA_Left
Hint=""
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(10)=moNumericEdit'GameHudMessageOffset'
Begin Object class=GUILabel Name=GameHudScaleLabel
Caption="HUD Scaling"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.448438
WinHeight=32.000000
WinLeft=0.516602
WinTop=0.560417
End Object
Controls(11)=GUILabel'GameHudScaleLabel'
Begin Object class=GUISlider Name=GameHudScale
WinWidth=0.292187
WinLeft=0.590626
WinTop=0.635312
MinValue=50
MaxValue=100
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
Hint="Changes the opacity level of the HUD."
End Object
Controls(12)=GUISlider'GameHudScale'
Begin Object class=GUILabel Name=GameHudOpacityLabel
Caption="HUD Opacity"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.448438
WinHeight=32.000000
WinLeft=0.516602
WinTop=0.737500
End Object
Controls(13)=GUILabel'GameHudOpacityLabel'
Begin Object class=GUISlider Name=GameHudOpacity
WinWidth=0.290625
WinLeft=0.592189
WinTop=0.808230
MinValue=0
MaxValue=100
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
Hint="Changes the opacity level of the HUD."
End Object
Controls(14)=GUISlider'GameHudOpacity'
Begin Object class=moCheckBox Name=GameHudShowEnemyNames
WinWidth=0.378125
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.848594
Caption="Show Enemy Names"
Hint=""
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
OnLoadINI=InternalOnLoadINI
INIOption="@Internal"
End Object
Controls(15)=moCheckbox'GameHudShowEnemyNames'
WinTop=0.15
WinLeft=0
WinWidth=1
WinHeight=0.74
bAcceptsInput=false
CrosshairNames(0)="Hidden"
CrosshairNames(1)="Cross (1)"
CrosshairNames(2)="Cross (2)"
CrosshairNames(3)="Cross (3)"
CrosshairNames(4)="Cross (4)"
CrosshairNames(5)="Cross (5)"
CrosshairNames(6)="Dot"
CrosshairNames(7)="Pointer"
CrosshairNames(8)="Triad (1)"
CrosshairNames(9)="Triad (2)"
CrosshairNames(10)="Triad (3)"
CrosshairNames(11)="Bracket (1)"
CrosshairNames(12)="Bracket (2)"
CrosshairNames(13)="Circle (1)"
CrosshairNames(14)="Circle (2)"
}
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