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XInterface.Tab_GameSettings

Extends
UT2K3TabPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_GameSettings

Variables Summary
stringCrosshairNames[15]
Inherited Variables from XInterface.GUITabPanel
bFillHeight, FadeInTime, MyButton, PanelCaption

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
functionstring InternalOnSaveINI (GUIComponent Sender)
function SetCrossHairGraphic (int Index))
Inherited Functions from XInterface.GUITabPanel
CanShowPanel, Free, InitPanel, OnDestroyPanel, Refresh, ShowPanel


Variables Detail

CrosshairNames[15] Source code

var localized string CrosshairNames[15];


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

InternalOnSaveINI Source code

function string InternalOnSaveINI ( GUIComponent Sender )

SetCrossHairGraphic Source code

function SetCrossHairGraphic ( int Index) )


Defaultproperties

defaultproperties
{


	Begin Object class=GUIImage Name=GameBK
		WinWidth=0.427148
		WinHeight=0.803125
		WinLeft=0.029297
		WinTop=0.130208
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(0)=GUIImage'GameBK'


	Begin Object class=GUIImage Name=GameBK1
		WinWidth=0.448633
		WinHeight=0.803125
		WinLeft=0.517578
		WinTop=0.130208
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(1)=GUIImage'GameBK1'


	Begin Object class=moCheckBox Name=GameScreenFlashes
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.168385
		Caption="Screen Flashes"
		INIOption="ini:Engine.Engine.ViewportManager ScreenFlashes"
		OnLoadINI=InternalOnLoadINI
		Hint="Turn this option off to disable screen flashes when you take damage."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(2)=moCheckbox'GameScreenFlashes'


	Begin Object class=moCheckBox Name=GameWeaponBob
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.290780
		Caption="Weapon Bob"
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Prevent your weapon from bobbing up and down while moving."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(3)=moCheckbox'GameWeaponBob'


	Begin Object class=moCheckBox Name=GameReduceGore
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.415521
		Caption="Reduce Gore"
		INIOption="ini:Engine.Engine.AudioDevice ReverseStereo"
		OnLoadINI=InternalOnLoadINI
		Hint="Turn this option On to reduce the amount of blood and guts you see."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(4)=moCheckbox'GameReduceGore'


	Begin Object class=moCheckBox Name=GameDodging
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.541563
		Caption="Dodging"
		INIOption="ini:Engine.Engine.AudioDevice ReverseStereo"
		OnLoadINI=InternalOnLoadINI
		Hint="Turn this option off to disable special dodge moves."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(5)=moCheckbox'GameDodging'


	Begin Object class=moCheckBox Name=GameAutoAim
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.692344
		Caption="Auto Aim"
		INIOption="ini:Engine.Engine.AudioDevice ReverseStereo"
		OnLoadINI=InternalOnLoadINI
		Hint="Turn this option on to have UT2004 help you aim (not available in Multiplayer)."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(6)=moCheckbox'GameAutoAim'


 	Begin Object class=moCheckBox Name=GameDeathMsgs
		WinWidth=0.403711
		WinHeight=0.040000
		WinLeft=0.047460
		WinTop=0.832553
		Caption="No Console Death Messages"
		INIOption="ini:Engine.XGame.xDeathMessage bNoConsoleDeathMessages"
		INIDefault="False"
		OnLoadINI=InternalOnLoadINI
	 	Hint="Turn off reporting of death messages in console"
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(7)=moCheckbox'GameDeathMsgs'


	Begin Object class=moComboBox Name=GameCrossHair
		WinWidth=0.383398
		WinHeight=0.060000
		WinLeft=0.552148
		WinTop=0.186719
		Caption="Crosshair"
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Please select your crosshair!"
		CaptionWidth=0.3
		ComponentJustification=TXTA_Left
	End Object
	Controls(8)=moComboBox'GameCrossHair'


	Begin Object class=GUIImage Name=GameCrossHairImage
		WinWidth=0.055273
		WinHeight=0.060000
		WinLeft=0.744334
		WinTop=0.817969
		X1=0
		Y1=0
		X2=64
		Y2=64
		ImageColor=(R=255,G=255,B=255,A=255);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Normal
		ImageAlign=IMGA_Center
	End Object
	Controls(9)=GUIImage'GameCrossHairImage'


	Begin Object class=GUIImage Name=CrosshairBK
		WinWidth=0.090000
		WinHeight=0.150000
		WinLeft=0.699062
		WinTop=0.741667
		Image=Material'InterfaceContent.Menu.BorderBoxA'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(10)=GUIImage'CrosshairBK'


	Begin Object class=GUILabel Name=GameHudCrossHairRLabel
		Caption="Red:"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.081251
		WinHeight=32.000000
		WinLeft=0.610353
		WinTop=0.306250
	End Object
	Controls(11)=GUILabel'GameHudCrossHairRLabel'


	Begin Object class=GUISlider Name=GameHudCrossHairR
		WinWidth=0.214062
		WinLeft=0.678126
		WinTop=0.333228
		MinValue=0
		MaxValue=255
		Hint="Changes the color of your crosshair."
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
        bIntSlider=true
	End Object
	Controls(12)=GUISlider'GameHudCrossHairR'



	Begin Object class=GUILabel Name=GameHudCrossHairGLabel
		Caption="Green:"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.120313
		WinHeight=32.000000
		WinLeft=0.580664
		WinTop=0.408333
	End Object
	Controls(13)=GUILabel'GameHudCrossHairGLabel'


	Begin Object class=GUISlider Name=GameHudCrossHairG
		WinWidth=0.214062
		WinLeft=0.678126
		WinTop=0.437395
		MinValue=0
		MaxValue=255
		Hint="Changes the color of your crosshair."
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
        bIntSlider=true
	End Object
	Controls(14)=GUISlider'GameHudCrossHairG'


	Begin Object class=GUILabel Name=GameHudCrossHairBLabel
		Caption="Blue:"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.096876
		WinHeight=32.000000
		WinLeft=0.599414
		WinTop=0.514583
	End Object
	Controls(15)=GUILabel'GameHudCrossHairBLabel'


	Begin Object class=GUISlider Name=GameHudCrossHairB
		WinWidth=0.214062
		WinLeft=0.678126
		WinTop=0.541562
		MinValue=0
		MaxValue=255
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the color of your crosshair."
        bIntSlider=true
	End Object
	Controls(16)=GUISlider'GameHudCrossHairB'


	Begin Object class=GUILabel Name=GameHudCrossHairALabel
		Caption="Opacity:"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=255,A=255)
 		WinWidth=0.120313
		WinHeight=32.000000
		WinLeft=0.571289
		WinTop=0.616667
	End Object
	Controls(17)=GUILabel'GameHudCrossHairALabel'


	Begin Object class=GUISlider Name=GameHudCrossHairA
		WinWidth=0.214062
		WinLeft=0.678126
		WinTop=0.645729
		MinValue=0
		MaxValue=255
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the color of your crosshair."
        bIntSlider=true
	End Object
	Controls(18)=GUISlider'GameHudCrossHairA'



	WinTop=0.15
	WinLeft=0
	WinWidth=1
	WinHeight=0.74
	bAcceptsInput=false


	CrosshairNames(0)="Hidden"
	CrosshairNames(1)="Cross (1)"
	CrosshairNames(2)="Cross (2)"
	CrosshairNames(3)="Cross (3)"
	CrosshairNames(4)="Cross (4)"
	CrosshairNames(5)="Cross (5)"
	CrosshairNames(6)="Dot"
	CrosshairNames(7)="Pointer"
	CrosshairNames(8)="Triad (1)"
	CrosshairNames(9)="Triad (2)"
	CrosshairNames(10)="Triad (3)"
	CrosshairNames(11)="Bracket (1)"
	CrosshairNames(12)="Bracket (2)"
	CrosshairNames(13)="Circle (1)"
	CrosshairNames(14)="Circle (2)"
}

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Creation time: Do 14.8.2014 09:58:24.007 - Created with UnCodeX