defaultproperties
{
Begin Object class=GUIImage Name=MPHostBK1
WinWidth=0.957500
WinHeight=0.107188
WinLeft=0.016758
WinTop=0.024687
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(0)=GUIImage'MPHostBK1'
Begin Object class=GUIImage Name=MPHostBK2
WinWidth=0.451172
WinHeight=0.416016
WinLeft=0.022695
WinTop=0.160885
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(1)=GUIImage'MPHostBK2'
Begin Object class=moComboBox Name=MPHost_GameType
WinWidth=0.500000
WinHeight=0.060000
WinLeft=0.25
WinTop=0.047917
Caption="Game Type:"
Hint="Select the type of game you wish to play."
CaptionWidth=0.3
OnChange=GameTypeChanged
ComponentJustification=TXTA_Left
End Object
Controls(2)=GUIMenuOption'MPHost_GameType'
Begin Object Class=GUIImage Name=MPHost_MapImage
WinWidth=0.444063
WinHeight=0.406562
WinLeft=0.518984
WinTop=0.165573
Image=material'InterfaceContent.Menu.NoLevelPreview'
ImageColor=(R=255,G=255,B=255,A=255);
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
End Object
Controls(3)=GUIImage'MPHost_MapImage'
Begin Object Class=GUIScrollTextBox Name=MPHost_MapScroll
WinWidth=0.430274
WinHeight=0.302539
WinLeft=0.030859
WinTop=0.255209
CharDelay=0.0025
EOLDelay=0.5
StyleName="NoBackground"
End Object
Controls(4)=GUIScrollTextBox'MPHost_MapScroll'
Begin Object class=GUIImage Name=MPHostBK3
WinWidth=0.450664
WinHeight=0.416758
WinLeft=0.515781
WinTop=0.160104
Image=Material'InterfaceContent.Menu.BorderBoxA1'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Normal
ImageStyle=ISTY_Stretched
End Object
Controls(5)=GUIImage'MPHostBK3'
Begin Object Class=GUIListBox Name=MPHostListFullMapList
WinWidth=0.392773
WinHeight=0.386486
WinLeft=0.021875
WinTop=0.604115
bVisibleWhenEmpty=true
StyleName="SquareButton"
Hint="Select the map to play"
OnChange=MapListChange
End Object
Controls(6)=GUIListBox'MPHostListFullMapList'
Begin Object Class=GUIButton Name=MPHostListAdd
Caption="Add"
Hint="Add this map to your map list"
WinWidth=0.123828
WinHeight=0.050000
WinLeft=0.433203
WinTop=0.679530
OnClick=MapAdd
OnClickSound=CS_Up
End Object
Controls(7)=GUIButton'MPHostListAdd'
Begin Object Class=GUIButton Name=MPHostListRemove
Caption="Remove"
Hint="Remove this map from your map list"
WinWidth=0.123828
WinHeight=0.050000
WinLeft=0.433203
WinTop=0.862864
OnClick=MapRemove
OnClickSound=CS_Down
End Object
Controls(8)=GUIButton'MPHostListRemove'
Begin Object Class=GUIButton Name=MPHostListUp
Caption="Up"
Hint="Move this map higher up in the list"
WinWidth=0.123828
WinHeight=0.05
WinLeft=0.433203
WinTop=0.610259
OnClick=MapUp
OnClickSound=CS_Up
End Object
Controls(9)=GUIButton'MPHostListUp'
Begin Object Class=GUIButton Name=MPHostListAll
Caption="Add All"
Hint="Add all maps to your map list"
WinWidth=0.123828
WinHeight=0.050000
WinLeft=0.433203
WinTop=0.733697
OnClick=MapAll
OnClickSound=CS_Up
End Object
Controls(10)=GUIButton'MPHostListAll'
Begin Object Class=GUIButton Name=MPHostListClear
Caption="Remove All"
Hint="Remove all maps from your map list"
WinWidth=0.123828
WinHeight=0.050000
WinLeft=0.433203
WinTop=0.808697
OnClick=MapClear
OnClickSound=CS_Down
End Object
Controls(11)=GUIButton'MPHostListClear'
Begin Object Class=GUIButton Name=MPHostListDown
Caption="Down"
Hint="Move this map lower down in the list"
WinWidth=0.123828
WinHeight=0.050000
WinLeft=0.433203
WinTop=0.932135
OnClick=MapDown
OnClickSound=CS_Down
End Object
Controls(12)=GUIButton'MPHostListDown'
Begin Object Class=GUIListBox Name=MPHostListCurMapList
WinWidth=0.391796
WinHeight=0.386486
WinLeft=0.574610
WinTop=0.604115
bVisibleWhenEmpty=true
StyleName="SquareButton"
Hint="Select the map to play"
OnChange=MapListChange
End Object
Controls(13)=GUIListBox'MPHostListCurMapList'
Begin Object class=GUILabel Name=MPHostMapName
Caption="Testing"
TextALign=TXTA_Center
TextFont="UT2HeaderFont"
TextColor=(R=220,G=180,B=0,A=255)
WinWidth=0.382813
WinHeight=32.000000
WinLeft=0.057617
WinTop=0.175468
End Object
Controls(14)=GUILabel'MPHostMapName'
Begin Object class=GUILabel Name=IAMain_MapAuthor
Caption="Testing"
TextALign=TXTA_Center
TextFont="UT2SmallHeaderFont"
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.445313
WinHeight=17.000000
WinLeft=0.531054
WinTop=0.471822
End Object
Controls(15)=GUILabel'IAMain_MapAuthor'
Begin Object class=GUILabel Name=IAMain_MapPlayers
Caption="Best for 4 to 8 players"
TextALign=TXTA_Center
TextFont="UT2SmallHeaderFont"
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.445313
WinHeight=17.000000
WinLeft=0.531054
WinTop=0.513489
End Object
Controls(16)=GUILabel'IAMain_MapPlayers'
MessageNoInfo="No information available!"
WinTop=0.15
WinLeft=0
WinWidth=1
WinHeight=0.77
bAcceptsInput=false
}
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