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XInterface.Tab_PlayerSettings

Extends
UT2K3TabPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_PlayerSettings

Variables Summary
boolbChanged
boolbRenderDude
boolbUnlocked
stringHandNames[4]
stringOriginalTeam
stringShow3DViewCaption
stringShowBioCaption
SpinnyWeapSpinnyDude
vectorSpinnyDudeOffset
stringTeamNames[2]
Inherited Variables from XInterface.GUITabPanel
bFillHeight, FadeInTime, MyButton, PanelCaption

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
functionbool InternalApply (GUIComponent Sender))
functionbool InternalDraw (Canvas canvas))
function InternalOnChange (GUIComponent Sender))
functionbool InternalOnClick (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
functionbool NextAnim (GUIComponent Sender))
functionbool PlayList (GUIComponent Sender))
function ShowPanel (bool bShow))
function TeamChange (GUIComponent Sender))
functionbool Toggle3DView (GUIComponent Sender))
function UpdateSpinnyDude ()))
Inherited Functions from XInterface.GUITabPanel
CanShowPanel, Free, InitPanel, OnDestroyPanel, Refresh, ShowPanel


Variables Detail

bChanged Source code

var bool bChanged;

bRenderDude Source code

var bool bRenderDude;

bUnlocked Source code

var config bool bUnlocked;

HandNames[4] Source code

var localized string HandNames[4];

OriginalTeam Source code

var string OriginalTeam;

Show3DViewCaption Source code

var localized string Show3DViewCaption;

ShowBioCaption Source code

var localized string ShowBioCaption;

SpinnyDude Source code

var SpinnyWeap SpinnyDude;

SpinnyDudeOffset Source code

var vector SpinnyDudeOffset;

TeamNames[2] Source code

var localized string TeamNames[2];


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalApply Source code

function bool InternalApply ( GUIComponent Sender) )

InternalDraw Source code

function bool InternalDraw ( Canvas canvas) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

NextAnim Source code

function bool NextAnim ( GUIComponent Sender) )

PlayList Source code

function bool PlayList ( GUIComponent Sender) )

ShowPanel Source code

function ShowPanel ( bool bShow) )

TeamChange Source code

function TeamChange ( GUIComponent Sender) )

Toggle3DView Source code

function bool Toggle3DView ( GUIComponent Sender) )

UpdateSpinnyDude Source code

function UpdateSpinnyDude ( ) )


Defaultproperties

defaultproperties
{
	Begin Object class=GUIImage Name=PlayerBK1
		WinWidth=0.434062
		WinLeft=0.506016
		WinTop=0.008854
		WinHeight=0.377694
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(0)=GUIImage'PlayerBK1'


	Begin Object class=moEditBox Name=PlayerName
		WinWidth=0.300000
		WinHeight=0.060000
		WinLeft=0.121093
		WinTop=0.714063
		Caption="Name"
		INIOption="@INTERNAL"
		INIDefault="Player"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the alias you play as."
		CaptionWidth=0.25
	End Object
	Controls(1)=moEditBox'PlayerName'


	Begin Object class=moComboBox Name=PlayerTeam
		WinWidth=0.393750
		WinHeight=0.060000
		WinLeft=0.524766
		WinTop=0.036979


		Caption="Preferred Team"
		INIOption="@Internal"
		INIDefault="Red"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the team you will play on by default."
		CaptionWidth=0.65
		ComponentJustification=TXTA_Left
	End Object
	Controls(2)=GUIMenuOption'PlayerTeam'



	Begin Object class=moComboBox Name=PlayerHand
		WinWidth=0.393750
		WinHeight=0.060000
		WinLeft=0.524766
		WinTop=0.130729
		Caption="Weapon"
		INIOption="@INTERNAL"
		INIDefault="High"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes whether your weapon is visible."
		CaptionWidth=0.65
		ComponentJustification=TXTA_Left
	End Object
	Controls(3)=GUIMenuOption'PlayerHand'


	Begin Object class=GUICharacterListTeam Name=PlayerCharList
		WinWidth=0.453729
		WinHeight=0.189297
		WinLeft=0.036465
		WinTop=0.813543
		StyleName="CharButton"
		INIOption="@Internal"
		OnLoadINI=InternalOnLoadINI
		Hint="Changes the character you play as."
	End Object
	Controls(4)=GUICharacterListTeam'PlayerCharList'


	Begin Object Class=GUIScrollTextBox Name=PlayerScroll
		WinWidth=0.472071
		WinHeight=0.397070
		WinLeft=0.506132
		WinTop=0.406000
		CharDelay=0.0025
		EOLDelay=0.5
		bNeverFocus=true
		
	End Object
	Controls(5)=GUIScrollTextBox'PlayerScroll'


	Begin Object class=GUIButton Name=PlayerLeft
		WinWidth=0.043555
		WinHeight=0.084414
		WinLeft=0.000781
		WinTop=0.886460
		bNeverFocus=true
		bRepeatClick=true
		OnClick=InternalOnClick
		OnClickSound=CS_Down
		StyleName="ArrowLeft"
	End Object
	Controls(6)=GUIButton'PlayerLeft'


	Begin Object class=GUIButton Name=PlayerRight
		WinWidth=0.043555
		WinHeight=0.084414
		WinLeft=0.479688
		WinTop=0.886460
		StyleName="ArrowRight"
		bNeverFocus=true
		bRepeatClick=true
		OnClick=InternalOnClick
		OnClickSound=CS_Up
	End Object
	Controls(7)=GUIButton'PlayerRight'


	Begin Object class=GUIImage Name=PlayerPortrait
		WinWidth=0.183000
		WinHeight=0.637000
		WinLeft=0.172250
		WinTop=0.024583
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=255);
		ImageRenderStyle=MSTY_Normal
		ImageStyle=ISTY_Scaled
	End Object
	Controls(8)=GUIImage'PlayerPortrait'


	Begin Object class=GUIButton Name=Player3DView
		WinWidth=0.250000
		WinHeight=0.050000
		WinLeft=0.620000
		WinTop=0.977868
		Caption="3D View"
		Hint="Toggle between 3D view and biography of character."
		OnClick=Toggle3DView
	End Object
	Controls(9)=GUIButton'Player3DView'


	Begin Object class=GUIImage Name=PlayerPortraitBorder
		WinWidth=0.188563
		WinHeight=0.647875
		WinLeft=0.168687
		WinTop=0.018500
		Image=Material'InterfaceContent.Menu.BorderBoxA1'
		ImageColor=(R=255,G=255,B=255,A=255);
		ImageRenderStyle=MSTY_Normal
		ImageStyle=ISTY_Stretched
	End Object
	Controls(10)=GUIImage'PlayerPortraitBorder'


	Begin Object class=GUIImage Name=Player3DBack
		WinWidth=0.472071
		WinHeight=0.742383
		WinLeft=0.506132
		WinTop=0.156000
		Image=Material'InterfaceContent.Menu.BorderBoxA'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageStyle=ISTY_Stretched
		OnClick=NextAnim
		bVisible=false
		bAcceptsInput=true
		OnClickSound=CS_Click
	End Object
	Controls(11)=GUIImage'Player3DBack'


	Begin Object class=moNumericEdit Name=PlayerFOV
		WinWidth=0.393750
		WinHeight=0.060000
		WinLeft=0.524766
		WinTop=0.228123
		Caption="Default FOV"
		CaptionWidth=0.65
		MinValue=80
		MaxValue=100
		INIOption="@INTERNAL"
		INIDefault="85"
		OnLoadINI=InternalOnLoadINI
		ComponentJustification=TXTA_Left
		Hint="This value will change your field of view while playing."
	End Object
	Controls(12)=moNumericEdit'PlayerFOV'


	Begin Object class=moCheckBox Name=PlayerSmallWeap
		WinWidth=0.393750
		WinHeight=0.040000
		WinLeft=0.521875
		WinTop=0.318333
		Caption="Small Weapons"
		INIOption="@Internal"
		INIDefault="False"
		Hint="Makes your first person weapon smaller."
		CaptionWidth=0.9
		bSquare=true
		ComponentJustification=TXTA_Left
	End Object
	Controls(13)=moCheckBox'PlayerSmallWeap'


	Begin Object class=GUIButton Name=PlayerOGG
		WinWidth=0.250000
		WinHeight=0.050000
		WinLeft=0.620000
		WinTop=0.918750
		Caption="Play List"
		Hint="Configure your OGG Play List."
		OnClick=PlayList
	End Object
	Controls(14)=GUIButton'PlayerOGG'


	WinTop=0.15
	WinLeft=0
	WinWidth=1
	WinHeight=0.72
	bAcceptsInput=false


	HandNames(0)="Right"
	HandNames(1)="Hidden"
	HandNames(2)="Left"
	HandNames(3)="Center"


	TeamNames(0)="Red"
	TeamNames(1)="Blue"


	OnDraw=InternalDraw
	bRenderDude=true
	SpinnyDudeOffset=(X=150,Y=77,Z=-22)
	ShowBioCaption="Bio"
	Show3DViewCaption="3D View"


}

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Creation time: Do 14.8.2014 09:58:24.226 - Created with UnCodeX