- Extends
- UT2K3GUIPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2DraftTeam
Direct Known Subclasses:
UT2SP_PlayerTradePage
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var bool bPlaySounds;
var string ButtonStyleDisabled;
var string ButtonStyleEnabled;
var localized string ClearConfirmMessage;
var localized string EnterConfirmMessage;
var localized string StatsMessage;
function AutoFillTeam ( ) )
event ChangeHint ( string NewHint) )
function ClearConfirm ( byte bButton) )
function Created ( ) )
function EnterConfirm ( byte bButton) )
function FinishButtonClick ( ) )
function bool IsOnTeam ( string botname) )
function bool IsTeamFull ( ) )
function bool MyKeyEvent ( out byte Key,out byte State,float delta) )
function ReloadPortraits ( ) )
function UpdateDraftable ( bool bAffordable) )
defaultproperties
{
Begin Object class=GUIImage Name=SPDTRosterBK0
WinWidth=0.377617
WinHeight=0.598438
WinLeft=0.586875
WinTop=0.130833
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Begin Object class=GUICharacterListTeam Name=SPDTRosterCharList
Hint="Choose a teammate to play in the next match"
WinWidth=0.670315
WinHeight=0.170000
WinLeft=0.004688
WinTop=0.750000
StyleName="CharButton"
bFillBounds=true
FixedItemsPerPage=7
bLocked=true
bAllowSelectEmpty=false
DefaultPortrait=Material'InterfaceContent.pEmptySlot'
End Object
Begin Object class=GUILabel Name=SPDTMatchData
Caption="No Game Profile => No MatchData"
TextALign=TXTA_Center
TextFont="UT2LargeFont"
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.800000
WinHeight=0.100000
WinLeft=0.10
WinTop=-0.12
End Object
Begin Object class=GUIScrollTextBox Name=SPDTCharData
Hint="Team members profile"
TextAlign=TXTA_Left
WinWidth=0.520000
WinHeight=0.359687
WinLeft=0.024063
WinTop=0.129167
CharDelay=0.04
EOLDelay=0.25
bNeverFocus=true
bAcceptsInput=true
End Object
Begin Object class=GUIListBox Name=SPDTCharStats
WinWidth=0.520000
WinHeight=0.237813
WinLeft=0.024063
WinTop=0.491249
bNeverFocus=true
bAcceptsInput=false
End Object
Begin Object class=GUIImage Name=SPDTCharListBox
WinWidth=0.639846
WinHeight=0.185625
WinLeft=0.007813
WinTop=0.741667
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Begin Object class=GUICharacterListTeam Name=SPDTPortrait
StyleName="CharButton"
Hint="Select teammate"
WinWidth=0.133300
WinHeight=0.400000
WinLeft=0.687500
WinTop=0.190313
bFillBounds=true
FixedItemsPerPage=1
DefaultPortrait=Material'InterfaceContent.pEmptySlot'
End Object
Begin Object Class=GUIButton Name=SPDTDraft
Caption="DRAFT"
Hint="Add this character to your team"
WinWidth=0.132812
WinHeight=0.055
WinLeft=0.620626
WinTop=0.602917
bFocusOnWatch=true
End Object
Begin Object Class=GUIButton Name=SPDTRelease
Caption="RELEASE"
Hint="Remove this character from your team"
WinWidth=0.132812
WinHeight=0.055
WinLeft=0.804998
WinTop=0.602917
bFocusOnWatch=true
End Object
Begin Object Class=GUIButton Name=SPDTClear
Caption="CLEAR"
Hint="Clear your team roster"
StyleName="SquareMenuButton"
WinWidth=0.12
WinHeight=0.055
WinLeft=0
WinTop=0.93
bFocusOnWatch=true
End Object
Begin Object Class=GUIButton Name=SPDTEnter
Caption="PLAY"
Hint="Enter tournament with this team"
StyleName="SquareMenuButton"
WinWidth=0.12
WinHeight=0.055
WinLeft=0.88
WinTop=0.93
bFocusOnWatch=true
End Object
Begin Object Class=GUIGfxButton Name=SPDTPicLeft
Graphic=Material'InterfaceContent.Menu.fbArrowLeft'
Hint="Select teammate"
WinWidth=0.080000
WinHeight=0.080000
WinLeft=0.601563
WinTop=0.335833
bFocusOnWatch=true
Position=ICP_Scaled
End Object
Begin Object Class=GUIGfxButton Name=SPDTPicRight
Graphic=Material'InterfaceContent.Menu.fbArrowRight'
Hint="Select teammate"
WinWidth=0.080000
WinHeight=0.080000
WinLeft=0.870312
WinTop=0.335833
Position=ICP_Scaled
bFocusOnWatch=true
End Object
Begin Object class=GUIListBox Name=SPDTTeamStats
WinWidth=0.338750
WinHeight=0.189062
WinLeft=0.654063
WinTop=0.739166
bNeverFocus=true
bAcceptsInput=false
End Object
Begin Object class=GUILabel Name=SPDTLblChoose
Caption="Choose Teammate"
TextALign=TXTA_Center
TextFont="UT2HeaderFont"
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.368750
WinHeight=0.079687
WinLeft=0.592498
WinTop=0.122084
End Object
Begin Object class=GUITitleBar name=SPDTHeader
Caption="Single Player | Draft your team"
StyleName="Header"
WinWidth=1
WinHeight=46.000000
WinLeft=0
WinTop=0.036406
Effect=material'CO_Final'
End Object
Begin Object class=GUITitleBar name=SPDTHints
WinWidth=0.76
WinHeight=0.055
WinLeft=0.12
WinTop=0.93
bUseTextHeight=false
StyleName="Footer"
Justification=TXTA_Center
End Object
Begin Object Class=GUIButton Name=SPDTAuto
Caption="AUTO FILL"
Hint="Automatically fill your team"
WinWidth=0.187500
WinHeight=0.055000
WinLeft=0.681245
WinTop=0.666667
bFocusOnWatch=true
End Object
Controls(0)=SPDTRosterBK0
Controls(1)=SPDTMatchData
Controls(2)=SPDTCharData
Controls(3)=SPDTCharStats
Controls(4)=SPDTRosterCharList
Controls(5)=SPDTCharListBox
Controls(6)=SPDTPortrait
Controls(7)=SPDTDraft
Controls(8)=SPDTRelease
Controls(9)=SPDTClear
Controls(10)=SPDTEnter
Controls(11)=SPDTPicLeft
Controls(12)=SPDTPicRight
Controls(13)=SPDTLblChoose
Controls(14)=SPDTTeamStats
Controls(15)=SPDTHeader
Controls(16)=SPDTHints
Controls(17)=SPDTAuto
ButtonStyleEnabled="RoundButton"
ButtonStyleDisabled="NoBackground"
Background=Material'InterfaceContent.Backgrounds.bg10'
WinTop=0.0
WinLeft=0
WinWidth=1
WinHeight=1.0
bAcceptsInput=false
ClearConfirmMessage="This action will empty your current roster. Are you sure?"
EnterConfirmMessage="Are you ready to enter the tournament?"
StatsMessage="Stats"
bPlaySounds=true
}
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Creation time: Do 14.8.2014 09:58:26.107 - Created with
UnCodeX