- Extends
 - UT2K3GUIPage
 
Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- XInterface.UT2DraftTeam
Direct Known Subclasses:
	UT2SP_PlayerTradePage
	| Inherited Variables from XInterface.GUIPage | 
	| Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers | 
	| Inherited Functions from XInterface.GUIPage | 
	| AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus | 
var bool bPlaySounds;
var string ButtonStyleDisabled;
var string ButtonStyleEnabled;
var localized string ClearConfirmMessage;
var localized string EnterConfirmMessage;
var localized string StatsMessage;
 function  AutoFillTeam ( ) )
 event  ChangeHint ( string NewHint) )
 function  ClearConfirm ( byte bButton) )
 function  Created ( ) )
 function  EnterConfirm ( byte bButton) )
 function  FinishButtonClick ( ) )
 function bool IsOnTeam ( string botname) )
 function bool IsTeamFull ( ) )
 function bool MyKeyEvent ( out byte Key,out byte State,float delta) )
 function  ReloadPortraits ( ) )
 function  UpdateDraftable ( bool bAffordable) )
defaultproperties
{
	
	Begin Object class=GUIImage Name=SPDTRosterBK0
		WinWidth=0.377617
		WinHeight=0.598438
		WinLeft=0.586875
		WinTop=0.130833
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	
	Begin Object class=GUICharacterListTeam Name=SPDTRosterCharList
		Hint="Choose a teammate to play in the next match"
		WinWidth=0.670315
		WinHeight=0.170000
		WinLeft=0.004688
		WinTop=0.750000
		StyleName="CharButton"
		bFillBounds=true
		FixedItemsPerPage=7
		bLocked=true
		bAllowSelectEmpty=false
		DefaultPortrait=Material'InterfaceContent.pEmptySlot'
		
	End Object
	
	Begin Object class=GUILabel Name=SPDTMatchData
		Caption="No Game Profile => No MatchData"
		TextALign=TXTA_Center
		TextFont="UT2LargeFont"
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.800000
		WinHeight=0.100000
		WinLeft=0.10
		WinTop=-0.12
	End Object
	
	Begin Object class=GUIScrollTextBox Name=SPDTCharData
		Hint="Team members profile"
		TextAlign=TXTA_Left
		WinWidth=0.520000
		WinHeight=0.359687
		WinLeft=0.024063
		WinTop=0.129167
		CharDelay=0.04
		EOLDelay=0.25
		bNeverFocus=true
		bAcceptsInput=true
	End Object
	
	Begin Object class=GUIListBox Name=SPDTCharStats
		WinWidth=0.520000
		WinHeight=0.237813
		WinLeft=0.024063
		WinTop=0.491249
		bNeverFocus=true
		bAcceptsInput=false
	End Object
	
	Begin Object class=GUIImage Name=SPDTCharListBox
		WinWidth=0.639846
		WinHeight=0.185625
		WinLeft=0.007813
		WinTop=0.741667
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	
	Begin Object class=GUICharacterListTeam Name=SPDTPortrait
		StyleName="CharButton"
		Hint="Select teammate"
		WinWidth=0.133300
		WinHeight=0.400000
		WinLeft=0.687500
		WinTop=0.190313
		bFillBounds=true
		FixedItemsPerPage=1
		DefaultPortrait=Material'InterfaceContent.pEmptySlot'
	End Object
	Begin Object Class=GUIButton Name=SPDTDraft
		Caption="DRAFT"
		Hint="Add this character to your team"
		WinWidth=0.132812
		WinHeight=0.055
		WinLeft=0.620626
		WinTop=0.602917
		bFocusOnWatch=true
	End Object
	Begin Object Class=GUIButton Name=SPDTRelease
		Caption="RELEASE"
		Hint="Remove this character from your team"
		WinWidth=0.132812
		WinHeight=0.055
		WinLeft=0.804998
		WinTop=0.602917
		bFocusOnWatch=true
	End Object
	Begin Object Class=GUIButton Name=SPDTClear
		Caption="CLEAR"
		Hint="Clear your team roster"
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0
		WinTop=0.93
		bFocusOnWatch=true
	End Object
	Begin Object Class=GUIButton Name=SPDTEnter
		Caption="PLAY"
		Hint="Enter tournament with this team"
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0.88
		WinTop=0.93
		bFocusOnWatch=true
	End Object
	Begin Object Class=GUIGfxButton Name=SPDTPicLeft
		Graphic=Material'InterfaceContent.Menu.fbArrowLeft'
		Hint="Select teammate"
		WinWidth=0.080000
		WinHeight=0.080000
		WinLeft=0.601563
		WinTop=0.335833
		bFocusOnWatch=true
	    Position=ICP_Scaled
		End Object
	Begin Object Class=GUIGfxButton Name=SPDTPicRight
		Graphic=Material'InterfaceContent.Menu.fbArrowRight'
		Hint="Select teammate"
		WinWidth=0.080000
		WinHeight=0.080000
		WinLeft=0.870312
		WinTop=0.335833
	    Position=ICP_Scaled
		bFocusOnWatch=true
	End Object
	
	Begin Object class=GUIListBox Name=SPDTTeamStats
		WinWidth=0.338750
		WinHeight=0.189062
		WinLeft=0.654063
		WinTop=0.739166
		bNeverFocus=true
		bAcceptsInput=false
	End Object
	Begin Object class=GUILabel Name=SPDTLblChoose
		Caption="Choose Teammate"
		TextALign=TXTA_Center
		TextFont="UT2HeaderFont"
		TextColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.368750
		WinHeight=0.079687
		WinLeft=0.592498
		WinTop=0.122084
	End Object
	Begin Object class=GUITitleBar name=SPDTHeader
		Caption="Single Player | Draft your team"
		StyleName="Header"
		WinWidth=1
		WinHeight=46.000000
		WinLeft=0
		WinTop=0.036406
		Effect=material'CO_Final'
	End Object
	Begin Object class=GUITitleBar name=SPDTHints
		WinWidth=0.76
		WinHeight=0.055
		WinLeft=0.12
		WinTop=0.93
		bUseTextHeight=false
		StyleName="Footer"
		Justification=TXTA_Center
	End Object
	Begin Object Class=GUIButton Name=SPDTAuto
		Caption="AUTO FILL"
		Hint="Automatically fill your team"
		WinWidth=0.187500
		WinHeight=0.055000
		WinLeft=0.681245
		WinTop=0.666667
		bFocusOnWatch=true
	End Object
	Controls(0)=SPDTRosterBK0
	Controls(1)=SPDTMatchData
	Controls(2)=SPDTCharData
	Controls(3)=SPDTCharStats
	Controls(4)=SPDTRosterCharList
	Controls(5)=SPDTCharListBox
	Controls(6)=SPDTPortrait
	Controls(7)=SPDTDraft
	Controls(8)=SPDTRelease
	Controls(9)=SPDTClear
	Controls(10)=SPDTEnter
	Controls(11)=SPDTPicLeft
	Controls(12)=SPDTPicRight
	Controls(13)=SPDTLblChoose
	Controls(14)=SPDTTeamStats
	Controls(15)=SPDTHeader
	Controls(16)=SPDTHints
	Controls(17)=SPDTAuto
	ButtonStyleEnabled="RoundButton"
	ButtonStyleDisabled="NoBackground"
	Background=Material'InterfaceContent.Backgrounds.bg10'
	WinTop=0.0
	WinLeft=0
	WinWidth=1
	WinHeight=1.0
	bAcceptsInput=false
	ClearConfirmMessage="This action will empty your current roster.  Are you sure?"
	EnterConfirmMessage="Are you ready to enter the tournament?"
	StatsMessage="Stats"
	bPlaySounds=true
}
 | 
 
Creation time: Do 14.8.2014 09:58:26.107 - Created with 
UnCodeX