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XWeapons.AssaultAmmoPickup

Extends
UTAmmoPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.Ammo
         |   
         +-- XWeapons.UTAmmoPickup
            |   
            +-- XWeapons.AssaultAmmoPickup

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount

Functions Summary
Inherited Functions from XWeapons.UTAmmoPickup
RespawnEffect
Inherited Functions from Engine.Ammo
BotDesireability, DetourWeight, SpawnCopy, UpdateHUD


Defaultproperties

defaultproperties
{
    InventoryType=class'GrenadeAmmo'


    PickupMessage="You got a box of grenades and bullets."
    PickupSound=Sound'PickupSounds.AssaultAmmoPickup'
    PickupForce="AssaultAmmoPickup"  

    AmmoAmount=4


    CollisionHeight=12.500000
    MaxDesireability=0.20000


    StaticMesh=StaticMesh'WeaponStaticMesh.AssaultAmmoPickup'
    DrawType=DT_StaticMesh
    TransientSoundVolume=0.4
}

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Creation time: Do 14.8.2014 09:57:59.472 - Created with UnCodeX