Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.Ammo | +-- XWeapons.UTAmmoPickup | +-- XWeapons.ShockAmmoPickup
Variables Summary |
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Inherited Variables from Engine.Ammo |
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AmmoAmount |
Functions Summary |
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Inherited Functions from XWeapons.UTAmmoPickup |
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RespawnEffect |
Inherited Functions from Engine.Ammo |
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BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
Defaultproperties |
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defaultproperties { InventoryType=class'ShockAmmo' PickupMessage="You picked up a Shock Core." PickupSound=Sound'PickupSounds.ShockAmmoPickup' PickupForce="ShockAmmoPickup" CollisionHeight=32.000000 AmmoAmount=10 DrawScale3D=(X=+0.8.y=+0.8,Z=+0.5) PrePivot=(Z=+32.0) StaticMesh=StaticMesh'WeaponStaticMesh.ShockAmmoPickup' DrawType=DT_StaticMesh } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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