defaultproperties
{
ItemName="Translocator"
Description="The Translocator was originally designed by Liandri Corporation's R&D sector to facilitate the rapid recall of miners during tunnel collapses. However, rapid deresolution and reconstitution can have several unwelcome effects, including increases in aggression and paranoia.||In order to prolong the careers of today's contenders, limits have been placed on Translocator use in the lower-ranked leagues. The latest iteration of the Translocator features a remotely operated camera, exceptionally useful when scouting out areas of contention.|It should be noted that while viewing the camera's surveillance output, the user is effectively blind to their immediate surroundings."
IconMaterial=Material'HudContent.Generic.HUD'
IconCoords=(X1=0,Y1=0,X2=2,Y2=2)
TranslocScale=+1.0
bPrevWeaponSwitch=true
bShowChargingBar=true
bCanThrow=false
AmmoChargeF=6.0f
RepAmmo=6
AmmoChargeMax=6.0f
AmmoChargeRate=0.4f
FireModeClass(0)=TransFire
FireModeClass(1)=TransRecall
InventoryGroup=10
Mesh=mesh'NewWeapons2004.NewTransLauncher_1st'
BobDamping=1.8
PickupClass=class'TransPickup'
EffectOffset=(X=100.0,Y=30.0,Z=-19.0)
AttachmentClass=class'TransAttachment'
DisplayFOV=60.0
ViewBeaconVolume=40
IdleAnimRate=0.25
PutDownAnim=PutDown
SelectAnim=Select
DrawScale=0.8
PlayerViewOffset=(X=28.5,Y=12,Z=-12)
SmallViewOffset=(X=38,Y=16,Z=-16)
PlayerViewPivot=(Pitch=1000,Roll=0,Yaw=400)
MaxCamDist=4000.0
SelectSound=Sound'WeaponSounds.Translocator_change'
SelectForce="Translocator_change"
CenteredOffsetY=0
HudColor=(r=0,g=0,b=255,a=255)
AIRating=-1.0
CurrentRating=-1.0
Priority=1
CustomCrosshair=2
CustomCrosshairTextureName="Crosshairs.Hud.Crosshair_Cross3"
CustomCrosshairColor=(r=0,g=0,b=255,a=255)
CustomCrosshairScale=1.0
CenteredRoll=0
Skins(0)=FinalBlend'EpicParticles.NewTransLaunBoltFB'
Skins(1)=Material'WeaponSkins.NEWTranslocatorTEX'
Skins(2)=Material'WeaponSkins.NEWTranslocatorPUCK'
Skins(3)=FinalBlend'WeaponSkins.NEWTransGlassFB'
}
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