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/****************************************************************************** BetrayalClientSettingsMenu Creation date: 2011-03-09 19:29 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements. Please ask for permission first, if you intend to make money off reused code. ******************************************************************************/ class BetrayalClientSettingsMenu extends UT2K4CustomHUDMenu; var automated moCheckBox SwapTeamColors; var automated moCheckBox WantUnlagging; var automated moSlider PingSmoothing; var automated moCheckBox NoConsoleDeathMessages; var bool bPauseGame; function HandleParameters(string GameClassName, string PauseGame) { bPauseGame = bool(PauseGame); Super.HandleParameters(GameClassName, PauseGame); if (bPauseGame) PlayerOwner().SetPause(True); } event Closed(GUIComponent Sender, bool bCancelled) { Super.Closed(Sender, bCancelled); if (bPauseGame) PlayerOwner().SetPause(False); } function bool InitializeGameClass(string GameClassName) { return true; } function LoadSettings() { SwapTeamColors.Checked(class'BetrayalPRI'.default.bSwapTeamColors); WantUnlagging.Checked(class'BetrayalPRI'.default.bWantUnlagging); PingSmoothing.SetValue(class'BetrayalPRI'.default.PingSmoothing); NoConsoleDeathMessages.Checked(class'BetrayalDeathMessage'.default.bNoConsoleDeathMessages); } function SaveSettings() { local BetrayalPawn P; class'BetrayalPRI'.default.bSwapTeamColors = SwapTeamColors.IsChecked(); class'BetrayalPRI'.default.bWantUnlagging = WantUnlagging.IsChecked(); class'BetrayalPRI'.default.PingSmoothing = Clamp(Round(PingSmoothing.GetValue()), 0, 255); class'BetrayalPRI'.static.StaticSaveConfig(); class'BetrayalDeathMessage'.default.bNoConsoleDeathMessages = NoConsoleDeathMessages.IsChecked(); class'BetrayalDeathMessage'.static.StaticSaveConfig(); // update colors immediately foreach PlayerOwner().DynamicActors(class'BetrayalPawn', P) { if (BetrayalPRI(P.PlayerReplicationInfo) != None) P.SetTeamSkin(BetrayalPRI(P.PlayerReplicationInfo).Rec); } PlayerOwner().Mutate("WantUnlagging"@int(class'BetrayalPRI'.default.bWantUnlagging)); } //============================================================================= // Default values //============================================================================= defaultproperties { WindowName = "Betrayal Client Options" WinTop = 0.3 WinLeft = 0.3 WinWidth = 0.4 WinHeight = 0.35 bAllowedAsLast = True // FFS! Begin Object Class=moCheckBox Name=chkSwapTeamColors Caption = "Swap Team Colors" CaptionWidth = 0.10 ComponentJustification = TXTA_Center WinTop = 0.35 WinLeft = 0.325 WinWidth = 0.35 TabOrder = 4 Hint = "Whether you want to reverse team colors so you and your teammates are red and opponents blue." End Object SwapTeamColors=chkSwapTeamColors Begin Object Class=moCheckBox Name=chkWantUnlagging Caption = "Use Shot Unlagging" CaptionWidth = 0.10 ComponentJustification = TXTA_Center WinTop = 0.4 WinLeft = 0.325 WinWidth = 0.35 TabOrder = 4 Hint = "Whether you want to take advantage of server-side ping compensation for hit detection." End Object WantUnlagging=chkWantUnlagging Begin Object Class=moSlider Name=sldPingSmoothing Caption = "Ping Smoothing" CaptionWidth = 0.10 ComponentJustification = TXTA_Center WinTop = 0.45 WinLeft = 0.325 WinWidth = 0.35 TabOrder = 5 MinValue = 1 MaxValue = 100 bIntSlider = True Hint = "Select the number of recent ping values to consider for smoothing your calculated ping. (default: 20)" End Object PingSmoothing=sldPingSmoothing Begin Object Class=moCheckBox Name=chkNoConsoleDeathMessages Caption = "No Console Death Messages" CaptionWidth = 0.10 ComponentJustification = TXTA_Center WinTop = 0.5 WinLeft = 0.325 WinWidth = 0.35 TabOrder = 4 Hint = "Turn off death messages in Betrayal. (Does not affect other game types.)" End Object NoConsoleDeathMessages=chkNoConsoleDeathMessages Begin Object Class=GUIButton Name=CancelButton Caption = "Cancel" WinTop = 0.57 WinLeft = 0.44 WinWidth = 0.1 WinHeight = 0.04 TabOrder = 7 OnClick = InternalOnClick Hint = "Click to close this menu, discarding changes." End Object b_Cancel=CancelButton Begin Object Class=GUIButton Name=OkButton Caption = "OK" WinTop = 0.57 WinLeft = 0.55 WinWidth = 0.1 WinHeight = 0.04 TabOrder = 8 OnClick = InternalOnClick Hint = "Click to close this menu, saving changes." End Object b_OK=OkButton } |
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